Local forecast
A Shockbyte Rust Server
Online 135.148.15.248:27925 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #11,764
- top 53%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:12 UKMon 26 Oct, 07:12 UTC · 3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does A Shockbyte Rust Server run?
Server fps averaged 217 in the last 48 hours; the lowest was 147. The world held as many as 48,835 entities, buildings and deployables included. Memory use reached 3,607 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
You will find A Shockbyte Rust Server online at the moment. Going by its reported uptime, the last restart was about 43 hours ago. It was up for 47 of 48 hours across the last 2 full days, 98% of the time. On 26 October 2026 it was first recorded by Rust Wipe Stats.
What location is A Shockbyte Rust Server based in?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 135.148.15.248:27925.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do A Shockbyte Rust Server's tags tell you?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, the Rust way; mp75 (Max players): Capacity: 75; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What map is A Shockbyte Rust Server on?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 3 days 6 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
How many players does A Shockbyte Rust Server hold?
A Shockbyte Rust Server is carrying 0 players at the moment, out of 75 slots. Averaged over seven days: 0 players, peaking at 1.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked #11,764 on seven-day player hours, A Shockbyte Rust Server is in the top 53% of all ranked servers.
Join the server
What do you do to join A Shockbyte Rust Server?
Open the console in Rust with F1, then type client.connect 135.148.15.248:27925 to join. On this page, Launch Rust does the same through Steam.