Local forecast
A Shockbyte x Discord Production Rust Server
Online 135.148.15.35:28800 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,733
- top 62%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does A Shockbyte x Discord Production Rust Server hold a steady performance?
Server fps averaged 234 in the last 48 hours; the lowest was 222. At its peak the world had 9,034 entities, counting buildings, deployables and the rest. At most it drew 3,203 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is A Shockbyte x Discord Production Rust Server online at the moment, and how consistent is its uptime?
As of now, A Shockbyte x Discord Production Rust Server is online. The uptime it reports puts the last restart about 2 days 5 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 12 October 2026 it was first recorded by Rust Wipe Stats.
In which location does A Shockbyte x Discord Production Rust Server sit?
There is no published region for A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 135.148.15.35:28800 is its address.
What version of Rust is running on A Shockbyte x Discord Production Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do A Shockbyte x Discord Production Rust Server's tags tell you?
For the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on A Shockbyte x Discord Production Rust Server?
A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does A Shockbyte x Discord Production Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Shockbyte x Discord Production Rust Server. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes on A Shockbyte x Discord Production Rust Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 16 hours.
Player counts
Is A Shockbyte x Discord Production Rust Server busy or quiet?
The live count for A Shockbyte x Discord Production Rust Server: 0 players, with 40 slots in total. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 02:00 UTC, averaging 0 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over the past week put A Shockbyte x Discord Production Rust Server at #13,733, inside the top 62% of all ranked servers.
Join the server
How do you get into A Shockbyte x Discord Production Rust Server?
Enter client.connect 135.148.15.35:28800 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.