Local forecast
A Shockbyte Rust Server
Online 135.148.15.56:27841 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does A Shockbyte Rust Server run?
Server fps averaged 237 in the last 48 hours; the lowest was 184. Buildings, deployables and all else in the world took the entity count to a peak of 9,319. At most it drew 2,961 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is A Shockbyte Rust Server, and is it online now?
You will find A Shockbyte Rust Server online at the moment. Going by its reported uptime, the last restart was about 17 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 October 2026 it was first recorded by Rust Wipe Stats.
Where does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 135.148.15.56:27841 is its address.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do A Shockbyte Rust Server's tags tell you?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is A Shockbyte Rust Server on?
A procedural map of size 1,637 with seed 13826, generated by the game, runs on A Shockbyte Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on A Shockbyte Rust Server?
Gather rate is not given in the name for A Shockbyte Rust Server. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
Which days and times does A Shockbyte Rust Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 15 days 4 hours.
Player counts
How many players does A Shockbyte Rust Server hold?
A Shockbyte Rust Server is carrying 0 players at the moment, out of 5 slots. The seven-day average stands at 0 players.
What position does A Shockbyte Rust Server hold among Rust servers?
Ranked #15,349 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.
How to join
What do you do to join A Shockbyte Rust Server?
Enter client.connect 135.148.15.56:27841 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.