Local forecast
Rust Training Grounds (No PvP & No Raids)
Online 135.148.151.8:60425 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 6d 17h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 17h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Rust Training Grounds (No PvP & No Raids)?
Across the last 48 hours the average was 134 server fps, with a floor of 17. At its peak the world had 204,590 entities, counting buildings, deployables and the rest. At most it drew 5,203 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is Rust Training Grounds (No PvP & No Raids) online at the moment, and how consistent is its uptime?
You will find Rust Training Grounds (No PvP & No Raids) online at the moment. The uptime it reports puts the last restart about 15 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.
Where does Rust Training Grounds (No PvP & No Raids) run from?
There is no published region for Rust Training Grounds (No PvP & No Raids). Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 135.148.151.8:60425.
What version of Rust is running on Rust Training Grounds (No PvP & No Raids)?
Rust network protocol 2635 and build 168909 on Linux is what Rust Training Grounds (No PvP & No Raids) runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Rust Training Grounds (No PvP & No Raids)'s tags tell you?
The server browser reads these tags from Rust Training Grounds (No PvP & No Raids): gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^c (Creative): This is sandbox building: gather nothing, build anything; ^d (Combat training): Practise aim and PvP here, with loot given to you; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Rust Training Grounds (No PvP & No Raids) appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rust Training Grounds (No PvP & No Raids) are: Modded Rust servers, Aim, UKN and combat training servers, Rust build and creative servers, Rust servers tagged creative and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is in use on Rust Training Grounds (No PvP & No Raids)?
The game generates the map on Rust Training Grounds (No PvP & No Raids), procedural, size 6,000, seed 811061009. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Rust Training Grounds (No PvP & No Raids)?
No gather rate appears in the name Rust Training Grounds (No PvP & No Raids). No group setting is published, so the game default of 8 players applies. combat training is the game mode, aim and PvP drills, with loot supplied. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
When does Rust Training Grounds (No PvP & No Raids) wipe?
An estimate from the force wipe gives Rust Training Grounds (No PvP & No Raids)'s next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 5 hours is how long the current world has been running. The tags state that it wipes once a month.
Population history
What sort of population does Rust Training Grounds (No PvP & No Raids) carry?
The live count for Rust Training Grounds (No PvP & No Raids): 0 players, with 20 slots in total. The seven-day average stands at 0 players.
Where does Rust Training Grounds (No PvP & No Raids) sit in the rankings?
The last seven days of player hours rank Rust Training Grounds (No PvP & No Raids) at #15,284, in the top 69% of ranked servers.
Getting in
What steps let you join Rust Training Grounds (No PvP & No Raids)?
Enter client.connect 135.148.151.8:60425 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.