Local forecast
A Rust Server
Online 136.243.0.51:25586 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,386
- top 29%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 21:48 UKMon 19 Oct, 20:48 UTC · 8d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on A Rust Server?
Across the last 48 hours the average was 57 server fps, with a floor of 3. The world held as many as 38,330 entities, buildings and deployables included. Memory use reached 2,187 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is A Rust Server online at the moment, and how consistent is its uptime?
Right now A Rust Server is up and running. The uptime it reports puts the last restart about 4 days 1 hours ago. It was up for 143 of 168 hours across the last 7 full days, 85% of the time. The first sighting by Rust Wipe Stats was on 19 October 2026.
Where does A Rust Server run from?
For A Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 136.243.0.51:25586 is its address.
What Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on A Rust Server?
The server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): 5 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does A Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Rust Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on A Rust Server?
A Rust Server runs a procedural map of size 2,750, seed 67, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on A Rust Server?
No gather rate appears in the name A Rust Server. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
When does A Rust Server wipe?
The record of A Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 12 hours is how long the current world has been running.
What happens on A Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd hit its peak.
Population
How many players does A Rust Server hold?
A Rust Server is carrying 0 players at the moment, out of 5 slots. Averaged over seven days: 0 players, peaking at 2. Its busiest point in the last 48 hours was 18:00 UTC, averaging 2 players.
What position does A Rust Server hold among Rust servers?
Player hours over the past week put A Rust Server at #6,386, inside the top 29% of all ranked servers.
Getting in
What steps let you join A Rust Server?
Open the console in Rust with F1, then type client.connect 136.243.0.51:25586 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://playnhost.com/.