Local forecast
TDL Staging Server
Online 136.243.50.209:28025 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:47 UKThu 22 Oct, 11:47 UTC · 6d ago | 0 | – | running | 0 |
| Sun 4 Oct, 10:57 UKSun 4 Oct, 09:57 UTC · 24d ago | 1 | halved by day 1 | 18.1 days | 0 |
| Thu 1 Oct, 14:21 UKThu 1 Oct, 13:21 UTC · 27d ago | 1 | held half | 2.9 days | 0 |
| Wed 30 Sep, 16:57 UKWed 30 Sep, 15:57 UTC · 28d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on TDL Staging Server?
Across the last 48 hours the average was 96 server fps, with a floor of 48. The world held as many as 140,000 entities, buildings and deployables included. Memory use reached 7,180 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is TDL Staging Server online at the moment, and how consistent is its uptime?
You will find TDL Staging Server online at the moment. The uptime it reports puts the last restart about 1 hours ago. In the last 7 full days it stayed up 132 of 168 hours, 79% of the time. On 28 September 2026 it was first recorded by Rust Wipe Stats.
In which location does TDL Staging Server sit?
There is no published region for TDL Staging Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 136.243.50.209:28025 is its address.
What version of Rust is running on TDL Staging Server?
On TDL Staging Server you will find Rust network protocol 2635 and build 169516, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on TDL Staging Server?
These are the tags TDL Staging Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169516 (Build): It runs game build 169516; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry TDL Staging Server?
The Rust Wipe Stats lists that include TDL Staging Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is in use on TDL Staging Server?
A procedural map of size 5,500 with seed 1337, generated by the game, runs on TDL Staging Server. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Billy Joe's Custom Map.
What settings does TDL Staging Server use, and what rules does it enforce?
Gather rate is not given in the name for TDL Staging Server. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe days
On what schedule does TDL Staging Server wipe?
No next wipe can be predicted for TDL Staging Server: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 6 days 8 hours.
What should you expect from wipe day on TDL Staging Server?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. 50% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.
Player counts
What sort of population does TDL Staging Server carry?
TDL Staging Server is carrying 0 players at the moment, out of 5 slots. The average for the past week is 0 players.
How does TDL Staging Server compare with other Rust servers in the rankings?
The last seven days of player hours rank TDL Staging Server at #15,323, in the top 69% of ranked servers.
Getting in
What do you do to join TDL Staging Server?
Enter client.connect 136.243.50.209:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.