Rust Wipe StatsWipe forecast
Now 79,295 players 11,799 servers 103 fresh wipes in 3 h

Local forecast

TDL Staging Server

Online 136.243.50.209:28025 checked 11m ago

moddedcarbon

Current conditions

observed 11m ago
0 / 5
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct14 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:47 UKThu 22 Oct, 11:47 UTC · 6d ago 0 – running 0
Sun 4 Oct, 10:57 UKSun 4 Oct, 09:57 UTC · 24d ago 1 halved by day 1 18.1 days 0
Thu 1 Oct, 14:21 UKThu 1 Oct, 13:21 UTC · 27d ago 1 held half 2.9 days 0
Wed 30 Sep, 16:57 UKWed 30 Sep, 15:57 UTC · 28d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
141/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
150/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
114/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
35/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
33/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on TDL Staging Server?

Across the last 48 hours the average was 96 server fps, with a floor of 48. The world held as many as 140,000 entities, buildings and deployables included. Memory use reached 7,180 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is TDL Staging Server online at the moment, and how consistent is its uptime?

You will find TDL Staging Server online at the moment. The uptime it reports puts the last restart about 1 hours ago. In the last 7 full days it stayed up 132 of 168 hours, 79% of the time. On 28 September 2026 it was first recorded by Rust Wipe Stats.

In which location does TDL Staging Server sit?

There is no published region for TDL Staging Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 136.243.50.209:28025 is its address.

What version of Rust is running on TDL Staging Server?

On TDL Staging Server you will find Rust network protocol 2635 and build 169516, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on TDL Staging Server?

These are the tags TDL Staging Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169516 (Build): It runs game build 169516; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry TDL Staging Server?

The Rust Wipe Stats lists that include TDL Staging Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is in use on TDL Staging Server?

A procedural map of size 5,500 with seed 1337, generated by the game, runs on TDL Staging Server. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Billy Joe's Custom Map.

What settings does TDL Staging Server use, and what rules does it enforce?

Gather rate is not given in the name for TDL Staging Server. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe days

On what schedule does TDL Staging Server wipe?

No next wipe can be predicted for TDL Staging Server: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 6 days 8 hours.

What should you expect from wipe day on TDL Staging Server?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. 50% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.

Player counts

What sort of population does TDL Staging Server carry?

TDL Staging Server is carrying 0 players at the moment, out of 5 slots. The average for the past week is 0 players.

How does TDL Staging Server compare with other Rust servers in the rankings?

The last seven days of player hours rank TDL Staging Server at #15,323, in the top 69% of ranked servers.

Getting in

What do you do to join TDL Staging Server?

Enter client.connect 136.243.50.209:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp5
Max players Capacity: 5.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169516
Build It runs game build 169516.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.