Local forecast · EU
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS
Online EU 136.243.51.246:28028 checked 14m ago
Current conditions
observed 14m agoplayers now
7% full
- 7-day average
- 4
- peak 13
- Rank
- #1,607
- top 7% · #634 in EU
- Last wipe
- 45m ago
- biweekly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 4h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 4h FW
- Thu 12 Nov 13:16 UK · 13:16 UTC 13d 22h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 4h FW
- Thu 10 Dec 13:16 UK · 13:16 UTC 41d 22h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 4h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:16 UKThu 15 Oct, 13:16 UTC · 14d ago | 11 | – | running | 5 |
| Thu 1 Oct, 19:13 UK FWThu 1 Oct, 18:13 UTC · 27d ago | 17 | halved by day 10 | 13.8 days | 5 |
| Thu 17 Sep, 14:28 UKThu 17 Sep, 13:28 UTC · 42d ago | 13 | held half | 14.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
Across the last 48 hours the average was 58 server fps, with a floor of 17. Buildings, deployables and all else in the world took the entity count to a peak of 115,804. Memory use reached 4,726 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS online at the moment, and how consistent is its uptime?
As of now, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is online. Going by its reported uptime, the last restart was about 5 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS based in?
In Europe is where PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 136.243.51.246:28028 is its address.
What version of Rust is running on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
Rust network protocol 2635 and build 168909 on Windows is what PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Who operates PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The same operator most likely runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track, as all publish a rustedmaster.eu hostname.
What do PVE Land [EU]|SkillTree|Raidable Bases|EVENTS's tags tell you?
These are the tags PVE Land [EU]|SkillTree|Raidable Bases|EVENTS publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp70 (Max players): It holds 70 players; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): A wipe falls every other week; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The Rust Wipe Stats lists that include PVE Land [EU]|SkillTree|Raidable Bases|EVENTS are: Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Rules and settings
What map is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS on?
A procedural map of size 4,096 with seed 58744231, generated by the game, runs on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
What settings does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS use, and what rules does it enforce?
Gather rate is not given in the name for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. You can have 16 players in a group. It plays as pve, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS schedule its wipes for?
The wipe rhythm on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 45 minutes is how long the current world has been running. The tags say it wipes every two weeks.
What should you expect from wipe day on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
At their busiest, its recent wipes averaged 14 players. Peak numbers on the latest wipe arrived 1 hours after the reset. 50% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 10.
Player counts
How many players does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS hold?
The live count for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: 5 players, with 70 slots in total. Averaged over seven days: 4 players, peaking at 13. The last 48 hours peak at 17:00 UTC, when the average was 8 players.
Where does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS sit in the rankings?
Seven-day player hours place PVE Land [EU]|SkillTree|Raidable Bases|EVENTS at #1,607, inside the top 7% of ranked servers and at #634 in Europe.
How to join
How do you get into PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
Enter client.connect 136.243.51.246:28028 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://rustedmaster.eu.
