Local forecast · NA
PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Online NA 66.51.99.151:28080 checked 12m ago
Current conditions
observed 12m agoplayers now
3% full
- 7-day average
- 3
- peak 12
- Rank
- #1,901
- top 9% · #291 in NA
- Last wipe
- 5h ago
- biweekly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 23h FW
- Thu 19 Nov 14:09 UK · 14:09 UTC 20d 18h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 23h FW
- Thu 10 Dec 14:09 UK · 14:09 UTC 41d 18h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 14:09 UKThu 29 Oct, 14:09 UTC · 5h ago | – | – | running | 0 |
| Thu 15 Oct, 14:16 UKThu 15 Oct, 13:16 UTC · 14d ago | 10 | – | – | 2 |
| Thu 1 Oct, 19:15 UK FWThu 1 Oct, 18:15 UTC · 28d ago | 11 | halved by day 12 | 13.8 days | 2 |
| Thu 17 Sep, 14:44 UKThu 17 Sep, 13:44 UTC · 42d ago | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS hold a steady performance?
Server fps averaged 59 in the last 48 hours; the lowest was 53. Buildings, deployables and all else in the world took the entity count to a peak of 110,214. The peak memory draw was 4,703 MB. A falling fps and a rising entity count show up to players as lag.
Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS online at the moment, and how consistent is its uptime?
Right now PVE Land [US]|SkillTree|Raidable Bases|EVENTS is up and running. Going by its reported uptime, the last restart was about 3 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is PVE Land [US]|SkillTree|Raidable Bases|EVENTS based in?
The NA tag places PVE Land [US]|SkillTree|Raidable Bases|EVENTS in North America, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 66.51.99.151:28080 is its address.
What Rust version is PVE Land [US]|SkillTree|Raidable Bases|EVENTS on?
Rust network protocol 2635 and build 168909 on Windows is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Who operates PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The same operator most likely runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track, as all publish a rustedmaster.eu hostname.
How should you read the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
For the game's server browser, PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^b (Biweekly): A wipe falls every other week; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include PVE Land [US]|SkillTree|Raidable Bases|EVENTS are: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Rules and settings
What map is PVE Land [US]|SkillTree|Raidable Bases|EVENTS on?
A procedural map of size 4,000 with seed 58744231, generated by the game, runs on PVE Land [US]|SkillTree|Raidable Bases|EVENTS. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.
What settings does PVE Land [US]|SkillTree|Raidable Bases|EVENTS use, and what rules does it enforce?
Gather rate is not given in the name for PVE Land [US]|SkillTree|Raidable Bases|EVENTS. The limit on groups is 16 players. It plays as pve, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe?
The wipe rhythm on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 3 weeks on Thursday at 14:09 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 5 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The average peak across its recent wipes was 11 players. The crowd on the latest wipe reached its high 12 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. The fall below half came by day 9 when the crowd did not hold.
Population
What sort of population does PVE Land [US]|SkillTree|Raidable Bases|EVENTS carry?
Out of 100 slots, PVE Land [US]|SkillTree|Raidable Bases|EVENTS has 3 filled right now. Across the past week it peaked at 12 and averaged 3 players. At 04:00 UTC it was busiest over the past 48 hours, averaging 6 players.
How does PVE Land [US]|SkillTree|Raidable Bases|EVENTS compare with other Rust servers in the rankings?
Seven-day player hours place PVE Land [US]|SkillTree|Raidable Bases|EVENTS at #1,901, inside the top 9% of ranked servers and at #291 in North America.
Getting in
What steps let you join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Two ways in: press F1 and enter client.connect 66.51.99.151:28080, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://rustedmaster.eu.
