Rust Wipe StatsWipe forecast
Now 73,164 players 11,801 servers 113 fresh wipes in 3 h

Local forecast

ZUFLUCHT TEST

Online 136.243.93.125:28065 checked 6m ago

moddedcarbon

Current conditions

observed 6m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#7,945
top 36%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:59 UKFri 16 Oct, 14:59 UTC · 12d ago 1 – running 0
Sat 10 Oct, 12:57 UKSat 10 Oct, 11:57 UTC · 18d ago 1 halved by day 2 6.1 days 0
Sun 4 Oct, 19:35 UKSun 4 Oct, 18:35 UTC · 24d ago 0 – 5.7 days 0
Thu 1 Oct, 16:28 UKThu 1 Oct, 15:28 UTC · 27d ago 1 halved by day 2 3.1 days 1
Mon 28 Sep, 20:04 UKMon 28 Sep, 19:04 UTC · 30d ago 1 – 2.9 days 0
Tue 22 Sep, 07:55 UKTue 22 Sep, 06:55 UTC · 36d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
103/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
125/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
97/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
27/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000

Quick answers

from the figures on this page

Server details

Does ZUFLUCHT TEST hold a steady performance?

Its average over the last 48 hours was 65 server fps, and it never dropped below 38. Buildings, deployables and all else in the world took the entity count to a peak of 106,278. The peak memory draw was 5,700 MB. A falling fps and a rising entity count show up to players as lag.

Is ZUFLUCHT TEST online at the moment, and how consistent is its uptime?

You will find ZUFLUCHT TEST online at the moment. The uptime it reports puts the last restart about 13 hours ago. It was up for 152 of 168 hours across the last 7 full days, 90% of the time. It came to Rust Wipe Stats's notice first on 14 September 2026.

What location is ZUFLUCHT TEST based in?

There is no published region for ZUFLUCHT TEST. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 136.243.93.125:28065 is its address.

What Rust version is ZUFLUCHT TEST on?

On ZUFLUCHT TEST you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on ZUFLUCHT TEST?

For the game's server browser, ZUFLUCHT TEST publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry ZUFLUCHT TEST?

The Rust Wipe Stats lists that include ZUFLUCHT TEST are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is in use on ZUFLUCHT TEST?

A procedural map of size 5,000 with seed 1337, generated by the game, runs on ZUFLUCHT TEST. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Skull-Factory.

Which settings and rules are in force on ZUFLUCHT TEST?

The name of ZUFLUCHT TEST says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe times

On what schedule does ZUFLUCHT TEST wipe?

There is no next wipe to predict, because ZUFLUCHT TEST wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 27 days 3 hours is how long the current world has been running.

What happens on ZUFLUCHT TEST when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.

Population history

What sort of population does ZUFLUCHT TEST carry?

Out of 100 slots, ZUFLUCHT TEST has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

Where does ZUFLUCHT TEST sit in the rankings?

The last seven days of player hours rank ZUFLUCHT TEST at #7,945, in the top 36% of ranked servers.

Getting in

What steps let you join ZUFLUCHT TEST?

Enter client.connect 136.243.93.125:28065 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://zuflucht-rust.de/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.