Rust Wipe StatsWipe forecast
Now 55,760 players 11,745 servers 129 fresh wipes in 3 h

Local forecast

DevRustQA

Online 136.46.129.110:28015 checked 48m ago

moddedcarbon

Current conditions

observed 48m ago
1 / 2
players now
Lively H 1 · avg 1 7-day high and average

50% full

7-day average
1
peak 1
Rank
#4,324
top 19%
Last wipe
12h ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75102:0020:0002:0007:0016:0000:00Wiped Wed 28 Oct, 22:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:15 UKThu 29 Oct, 13:15 UTC · 12h ago – – running 1
Wed 28 Oct, 22:35 UKWed 28 Oct, 22:35 UTC · 1d ago – – – 0
Wed 21 Oct, 21:42 UKWed 21 Oct, 20:42 UTC · 8d ago 1 held half 7.1 days 1
Thu 1 Oct, 20:10 UK FWThu 1 Oct, 19:10 UTC · 28d ago 1 held half 20.1 days 1
Fri 25 Sep, 07:56 UKFri 25 Sep, 06:56 UTC · 34d ago 1 held half 6.5 days 0
Thu 24 Sep, 18:56 UKThu 24 Sep, 17:56 UTC · 35d ago 1 – 0.5 days 1
Sun 20 Sep, 18:46 UKSun 20 Sep, 17:46 UTC · 39d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
17/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
31/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
9/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
40/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
160/ 200

Quick answers

from the figures on this page

About the server

Is DevRustQA online at the moment, and how consistent is its uptime?

Right now DevRustQA is up and running. It was up for 76 of 168 hours across the last 7 full days, 45% of the time. The first sighting by Rust Wipe Stats was on 18 September 2026.

What location is DevRustQA based in?

For DevRustQA, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 136.46.129.110:28015.

What Rust version is DevRustQA on?

Rust network protocol 2636 and build 169691 on Windows is what DevRustQA runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on DevRustQA?

These are the tags DevRustQA publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2636 (Protocol): Joining needs game protocol 2636 on your copy of the game; cs169691 (Build): It runs game build 169691; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry DevRustQA?

The Rust Wipe Stats lists that include DevRustQA are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

Which settings and rules are in force on DevRustQA?

The name of DevRustQA says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. This server has VAC switched on.

Wipe times

When does DevRustQA wipe?

DevRustQA keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 hours is how long the current world has been running.

What should you expect from wipe day on DevRustQA?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.

Population history

What sort of population does DevRustQA carry?

DevRustQA is carrying 1 players at the moment, out of 2 slots. The seven-day average is 1 players, with a peak of 1. The last 48 hours peak at 04:00 UTC, when the average was 1 players.

How does DevRustQA compare with other Rust servers in the rankings?

Ranked #4,324 on seven-day player hours, DevRustQA is in the top 19% of all ranked servers.

Join the server

How do you get into DevRustQA?

Enter client.connect 136.46.129.110:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2636,gmrust,cs169691,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players It holds 2 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2636
Protocol Joining needs game protocol 2636 on your copy of the game.
cs169691
Build It runs game build 169691.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.