Local forecast
Rust & Roots private test
Offline 136.52.238.159:28115 checked 18d ago
Current conditions
observed 18d agoplayers now
25% full
- 7-day average
- 0
- peak –
- Rank
- #14,085
- top 64%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 07:02 UKSat 10 Oct, 06:02 UTC · 18d ago | 1 | – | running | 0 |
| Fri 9 Oct, 09:31 UKFri 9 Oct, 08:31 UTC · 19d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Rust & Roots private test, and is it online now?
Last seen 18 days 6 hours ago, Rust & Roots private test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 9 October 2026.
Where does Rust & Roots private test run from?
No region is published by Rust & Roots private test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 136.52.238.159:28115 is its address.
What version of Rust is running on Rust & Roots private test?
On Rust & Roots private test you will find Rust network protocol 2634 and build 167398, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Rust & Roots private test's tags tell you?
These are the tags Rust & Roots private test publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): 4 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rust & Roots private test appear among the Rust Wipe Stats lists and filters?
Rust & Roots private test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Rust & Roots private test on?
The map is procedural, generated by the game on Rust & Roots private test.
What settings does Rust & Roots private test use, and what rules does it enforce?
Gather rate is not given in the name for Rust & Roots private test. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
Which days and times does Rust & Roots private test schedule its wipes for?
The record of Rust & Roots private test's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 18 days 7 hours is how long the current world has been running.
What happens on Rust & Roots private test when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
Is Rust & Roots private test busy or quiet?
At this moment Rust & Roots private test is down, having last been seen 18 days 6 hours ago.
Where does Rust & Roots private test sit in the rankings?
Ranked #14,085 on seven-day player hours, Rust & Roots private test is in the top 64% of all ranked servers.
Join the server
How do you get into Rust & Roots private test?
Open the console in Rust with F1, then type client.connect 136.52.238.159:28115 to join. On this page, Launch Rust does the same through Steam.