Local forecast
Lovers
Online 136.61.254.135:28025 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:05 UKFri 2 Oct, 04:05 UTC · 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Lovers hold a steady performance?
Server fps averaged 175 in the last 48 hours; the lowest was 136. At its peak the world had 45,818 entities, counting buildings, deployables and the rest. At most it drew 2,829 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Lovers, and is it online now?
As of now, Lovers is online. Going by its reported uptime, the last restart was about 46 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Lovers sit?
There is no published region for Lovers. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 136.61.254.135:28025.
What version of Rust is running on Lovers?
On Lovers you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Lovers's tags tell you?
For the game's server browser, Lovers publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Lovers appear among the Rust Wipe Stats lists and filters?
Lovers appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which map is in use on Lovers?
A procedural map of size 3,000 with seed 54321, generated by the game, runs on Lovers. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Lovers use, and what rules does it enforce?
No gather rate appears in the name Lovers. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does Lovers wipe?
Too few wipes on Lovers are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 26 days 19 hours.
What should you expect from wipe day on Lovers?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
What sort of population does Lovers carry?
The live count for Lovers: 0 players, with 10 slots in total. The average for the past week is 0 players.
What position does Lovers hold among Rust servers?
Player hours over the past week put Lovers at #15,344, inside the top 69% of all ranked servers.
Join the server
What do you do to join Lovers?
Enter client.connect 136.61.254.135:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.