Rust Wipe StatsWipe forecast
Now 53,885 players 11,698 servers 139 fresh wipes in 3 h

Local forecast

Mike's Test Map

Offline 137.186.44.105:28015 checked 8h ago

moddedoxide

Current conditions

observed 8h ago
0 / 4
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#8,301
top 37%
Last wipe
5d ago
no schedule published
Next wipe
7d 8h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

fixed weekdays

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 8h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 8h FW
  2. Fri 13 Nov 22:38 UK · 22:38 UTC 15d 12h
  3. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 8h FW
  4. Fri 4 Dec 22:38 UK · 22:38 UTC 36d 12h

Players

AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 8h. The force wipe · high confidence

21 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 23:38 UKFri 23 Oct, 22:38 UTC · 5d ago 1 – running 0
Sat 3 Oct, 01:05 UKSat 3 Oct, 00:05 UTC · 26d ago 1 halved by day 6 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
129/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
187/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
9/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000

Quick answers

from the figures on this page

Server facts

Is Mike's Test Map online at the moment, and how consistent is its uptime?

Right now Mike's Test Map is down; the last sighting was 8 hours ago. It was up for 40 of 168 hours across the last 7 full days, 24% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Mike's Test Map sit?

No region is published by Mike's Test Map. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 137.186.44.105:28015.

What version of Rust is running on Mike's Test Map?

On Mike's Test Map you will find Rust network protocol 2635 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

What do Mike's Test Map's tags tell you?

The server browser reads these tags from Mike's Test Map: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Mike's Test Map?

Mike's Test Map appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is in use on Mike's Test Map?

The game generates the map on Mike's Test Map, a procedural one.

What settings does Mike's Test Map use, and what rules does it enforce?

The name of Mike's Test Map says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

On what schedule does Mike's Test Map wipe?

Mike's Test Map runs a every 3 weeks on Friday at 22:38 UTC wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 5 days 11 hours.

What should you expect from wipe day on Mike's Test Map?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 1 hours in. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 6 when the crowd did not hold.

Player counts

What sort of population does Mike's Test Map carry?

At this moment Mike's Test Map is down, having last been seen 8 hours ago. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 23:00 UTC, when the average was 1 players.

Where does Mike's Test Map sit in the rankings?

Player hours over the past week put Mike's Test Map at #8,301, inside the top 37% of all ranked servers.

How to join

What steps let you join Mike's Test Map?

Open the console in Rust with F1, then type client.connect 137.186.44.105:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players It holds 4 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs166652
Build It runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.