Local forecast
CarbonRustReactTest
Offline 138.124.39.79:28015 checked 43d ago
Current conditions
observed 43d agoplayers now
2% full
- 7-day average
- 0
- peak –
- Rank
- #13,264
- no region published
- Last wipe
- 50d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is CarbonRustReactTest online at the moment, and how consistent is its uptime?
Last seen 43 days 13 hours ago, CarbonRustReactTest is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is CarbonRustReactTest based in?
No region is published by CarbonRustReactTest. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 138.124.39.79:28015.
What Rust version is CarbonRustReactTest on?
On CarbonRustReactTest you will find Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on CarbonRustReactTest?
These are the tags CarbonRustReactTest publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry CarbonRustReactTest?
CarbonRustReactTest appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on CarbonRustReactTest?
A procedural map, generated by the game, runs on CarbonRustReactTest.
What settings does CarbonRustReactTest use, and what rules does it enforce?
Gather rate is not given in the name for CarbonRustReactTest. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does CarbonRustReactTest wipe?
Its rhythm cannot be read yet, as too few of CarbonRustReactTest's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 50 days 3 hours is how long the current world has been running.
Population
Is CarbonRustReactTest busy or quiet?
The last time CarbonRustReactTest was seen was 43 days 13 hours ago; it is offline right now.
Where does CarbonRustReactTest sit in the rankings?
Player hours over the past week put CarbonRustReactTest at #13,264, inside the top – of all ranked servers.
Join the server
What do you do to join CarbonRustReactTest?
Enter client.connect 138.124.39.79:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.