Rust Wipe StatsWipe forecast
Now 64,904 players 11,832 servers 135 fresh wipes in 3 h

Local forecast

Test server

Online 138.201.78.140:28080 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#14,553
top 66%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:07 UKFri 16 Oct, 18:07 UTC · 11d ago 0 – running 0
Mon 5 Oct, 21:40 UKMon 5 Oct, 20:40 UTC · 22d ago 1 halved by day 1 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
91/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
104/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
32/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
90/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
29/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on Test server?

Server fps averaged 65 in the last 48 hours; the lowest was 47. At its peak the world had 202,777 entities, counting buildings, deployables and the rest. Memory use reached 3,813 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is Test server online at the moment, and how consistent is its uptime?

Right now Test server is up and running. Its reported uptime shows a restart about 41 hours ago. It was up for 145 of 168 hours across the last 7 full days, 86% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Test server based in?

There is no published region for Test server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 138.201.78.140:28080 is its address.

What version of Rust is running on Test server?

On Test server you will find Rust network protocol 2635 and build 167781, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on Test server?

The server browser reads these tags from Test server: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Test server?

These Rust Wipe Stats lists include Test server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on Test server?

The game generates the map on Test server, procedural, size 6,000, seed 1. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Test server?

Gather rate is not given in the name for Test server. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe schedule

Which days and times does Test server schedule its wipes for?

Too few wipes on Test server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 11 days 4 hours is how long the current world has been running.

What should you expect from wipe day on Test server?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Population history

What sort of population does Test server carry?

The live count for Test server: 0 players, with 50 slots in total. Averaged over seven days: 0 players, peaking at 1. At 03:00 UTC it was busiest over the past 48 hours, averaging 0 players.

What position does Test server hold among Rust servers?

Player hours over the past week put Test server at #14,553, inside the top 66% of all ranked servers.

Getting in

What do you do to join Test server?

Two ways in: press F1 and enter client.connect 138.201.78.140:28080, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.