Rust Wipe StatsWipe forecast
Now 41,069 players 11,703 servers 98 fresh wipes in 3 h

Local forecast

Rust Devblog Server

Offline 139.100.245.66:28015 checked 32d ago

moddedcarbon

Current conditions

observed 32d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,590
top 71%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
29/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
30/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
22/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000

Quick answers

from the figures on this page

Server details

How reliable is Rust Devblog Server, and is it online now?

Right now Rust Devblog Server is down; the last sighting was 32 days 20 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 25 September 2026.

What location is Rust Devblog Server based in?

For Rust Devblog Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 139.100.245.66:28015 is its address.

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on Rust Devblog Server?

The server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; v2362 (Protocol): Game protocol 2362 applies; match it to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Rust Devblog Server appear among the Rust Wipe Stats lists and filters?

Rust Devblog Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Rules and settings

Which map is in use on Rust Devblog Server?

The game generates the map on Rust Devblog Server, a procedural one.

Which settings and rules are in force on Rust Devblog Server?

The name of Rust Devblog Server says nothing about gather rate. Group limits: none published. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. This server runs with VAC switched off.

Wipe times

Which days and times does Rust Devblog Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of Rust Devblog Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days 7 hours.

Player counts

How many players does Rust Devblog Server hold?

Rust Devblog Server is offline at the moment; the last sighting was 32 days 20 hours ago.

What position does Rust Devblog Server hold among Rust servers?

Player hours over the past week put Rust Devblog Server at #16,590, inside the top 71% of all ranked servers.

Join the server

What do you do to join Rust Devblog Server?

Two ways in: press F1 and enter client.connect 139.100.245.66:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players 10 player slots are available.
v2362
Protocol Game protocol 2362 applies; match it to join.
ptrak
Networking Networking runs on RakNet, the game's standard layer.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag This is no standard Rust tag: a plugin or the owner added it.
stok
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.