Rust Wipe StatsWipe forecast
Now 32,618 players 11,652 servers 77 fresh wipes in 3 h

Local forecast

Rust Devblog Server

Offline 139.100.246.132:28015 checked 9d ago

moddedcarbon

Current conditions

observed 9d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,318
top 70%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 153 on average
34/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
46/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
11/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
1/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
2/ 1000

Quick answers

from the figures on this page

Server details

How reliable is Rust Devblog Server, and is it online now?

Rust Devblog Server is currently offline, with the last sighting 9 days 13 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 19 October 2026.

What location is Rust Devblog Server based in?

For Rust Devblog Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 139.100.246.132:28015.

What Rust version is Rust Devblog Server on?

On Rust Devblog Server you will find Rust network protocol 2362, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do Rust Devblog Server's tags tell you?

These are the tags Rust Devblog Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; v2362 (Protocol): Your game must run protocol 2362 to get in; ptrak (Networking): Networking runs on RakNet, the game's standard layer; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Rust Devblog Server?

Rust Devblog Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Settings and rules

Which map is in use on Rust Devblog Server?

The game generates the map on Rust Devblog Server, a procedural one.

Which settings and rules are in force on Rust Devblog Server?

Gather rate is not given in the name for Rust Devblog Server. The server lists no group limit. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. This server runs with VAC switched off.

Wipe days

On what schedule does Rust Devblog Server wipe?

Too few wipes on Rust Devblog Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 3 hours is how long the current world has been running.

Player counts

Is Rust Devblog Server busy or quiet?

Rust Devblog Server is offline at the moment; the last sighting was 9 days 13 hours ago.

What position does Rust Devblog Server hold among Rust servers?

The last seven days of player hours rank Rust Devblog Server at #15,318, in the top 70% of ranked servers.

How to join

What do you do to join Rust Devblog Server?

Open the console in Rust with F1, then type client.connect 139.100.246.132:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players It holds 10 players.
v2362
Protocol Your game must run protocol 2362 to get in.
ptrak
Networking Networking runs on RakNet, the game's standard layer.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag This is no standard Rust tag: a plugin or the owner added it.
stok
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.