Local forecast
Rust Devblog Server
Offline 139.100.246.234:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 31d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Rust Devblog Server, and is it online now?
Rust Devblog Server is currently offline, with the last sighting 4 days 2 hours ago. In the last 4 full days it stayed up 0 of 96 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 24 October 2026.
What location is Rust Devblog Server based in?
No region is published by Rust Devblog Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 139.100.246.234:28015.
What Rust version is Rust Devblog Server on?
On Rust Devblog Server you will find Rust network protocol 2362, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
What do Rust Devblog Server's tags tell you?
These are the tags Rust Devblog Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; v2362 (Protocol): Game protocol 2362 applies; match it to join; ptrak (Networking): The standard RakNet layer carries the connection; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; hil2cpp (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust Devblog Server?
The Rust Wipe Stats lists that include Rust Devblog Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Rules and settings
What map is Rust Devblog Server on?
A procedural map, generated by the game, runs on Rust Devblog Server.
What settings does Rust Devblog Server use, and what rules does it enforce?
The name of Rust Devblog Server says nothing about gather rate. No group limit is given. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
On what schedule does Rust Devblog Server wipe?
Too few wipes on Rust Devblog Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 31 days.
Player counts
How many players does Rust Devblog Server hold?
At this moment Rust Devblog Server is down, having last been seen 4 days 2 hours ago. Over seven days to now, 0 players on average.
How does Rust Devblog Server compare with other Rust servers in the rankings?
Ranked #15,349 on seven-day player hours, Rust Devblog Server is in the top 69% of all ranked servers.
How to join
What steps let you join Rust Devblog Server?
Two ways in: press F1 and enter client.connect 139.100.246.234:28015, or join from this page with Launch Rust, which opens Steam and connects you.