Rust Wipe StatsWipe forecast
Now 42,340 players 11,701 servers 101 fresh wipes in 3 h

Local forecast

Rust Devblog Server

Offline 139.100.246.234:28015 checked 4d ago

moddedcarbon

Current conditions

observed 4d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
32/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
34/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
26/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000

Quick answers

from the figures on this page

Server facts

How reliable is Rust Devblog Server, and is it online now?

Rust Devblog Server is currently offline, with the last sighting 4 days 2 hours ago. In the last 4 full days it stayed up 0 of 96 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 24 October 2026.

What location is Rust Devblog Server based in?

No region is published by Rust Devblog Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 139.100.246.234:28015.

What Rust version is Rust Devblog Server on?

On Rust Devblog Server you will find Rust network protocol 2362, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

What do Rust Devblog Server's tags tell you?

These are the tags Rust Devblog Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; v2362 (Protocol): Game protocol 2362 applies; match it to join; ptrak (Networking): The standard RakNet layer carries the connection; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; hil2cpp (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Rust Devblog Server?

The Rust Wipe Stats lists that include Rust Devblog Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Rules and settings

What map is Rust Devblog Server on?

A procedural map, generated by the game, runs on Rust Devblog Server.

What settings does Rust Devblog Server use, and what rules does it enforce?

The name of Rust Devblog Server says nothing about gather rate. No group limit is given. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is disabled.

Wipe schedule

On what schedule does Rust Devblog Server wipe?

Too few wipes on Rust Devblog Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 31 days.

Player counts

How many players does Rust Devblog Server hold?

At this moment Rust Devblog Server is down, having last been seen 4 days 2 hours ago. Over seven days to now, 0 players on average.

How does Rust Devblog Server compare with other Rust servers in the rankings?

Ranked #15,349 on seven-day player hours, Rust Devblog Server is in the top 69% of all ranked servers.

How to join

What steps let you join Rust Devblog Server?

Two ways in: press F1 and enter client.connect 139.100.246.234:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players 10 player slots are available.
v2362
Protocol Game protocol 2362 applies; match it to join.
ptrak
Networking The standard RakNet layer carries the connection.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Other

hil2cpp
Custom tag This is no standard Rust tag: a plugin or the owner added it.
stok
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.