Local forecast
Rust Devblog Server
Offline 139.100.246.92:28015 checked 14d ago
Current conditions
observed 14d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,199
- top 70%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Rust Devblog Server, and is it online now?
Right now Rust Devblog Server is down; the last sighting was 14 days 1 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 14 October 2026 it was first recorded by Rust Wipe Stats.
What location is Rust Devblog Server based in?
No region is published by Rust Devblog Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 139.100.246.92:28015 is its address.
What Rust version is Rust Devblog Server on?
On Rust Devblog Server you will find Rust network protocol 2362, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on Rust Devblog Server?
The server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; v2362 (Protocol): Your game must run protocol 2362 to get in; ptrak (Networking): The standard RakNet layer carries the connection; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust Devblog Server?
These Rust Wipe Stats lists include Rust Devblog Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y.
Rules and settings
Which map is in use on Rust Devblog Server?
The map is procedural, generated by the game on Rust Devblog Server.
Which settings and rules are in force on Rust Devblog Server?
No gather rate appears in the name Rust Devblog Server. Group limits: none published. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is disabled.
Wipe days
When does Rust Devblog Server wipe?
The record of Rust Devblog Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 23 hours.
Population
Is Rust Devblog Server busy or quiet?
The last time Rust Devblog Server was seen was 14 days 1 hours ago; it is offline right now.
What position does Rust Devblog Server hold among Rust servers?
Ranked #15,199 on seven-day player hours, Rust Devblog Server is in the top 70% of all ranked servers.
Getting in
How do you get into Rust Devblog Server?
Two ways in: press F1 and enter client.connect 139.100.246.92:28015, or join from this page with Launch Rust, which opens Steam and connects you.