Rust Wipe StatsWipe forecast
Now 57,310 players 11,753 servers 132 fresh wipes in 3 h

Local forecast

Aussie Outback Ops

Online 139.99.142.182:22174 checked 5m ago

moddedoxide

Current conditions

observed 5m ago
0 / 125
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#13,117
top 59%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 08:51 UKWed 7 Oct, 07:51 UTC · 21d ago 1 – running 0
Sun 27 Sep, 03:36 UKSun 27 Sep, 02:36 UTC · 31d ago 1 halved by day 1 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
62/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
62/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
51/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
10/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on Aussie Outback Ops?

Server fps averaged 220 in the last 48 hours; the lowest was 171. Buildings, deployables and all else in the world took the entity count to a peak of 43,457. Memory use reached 5,140 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is Aussie Outback Ops, and is it online now?

You will find Aussie Outback Ops online at the moment. Its reported uptime shows a restart about 3 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does Aussie Outback Ops run from?

For Aussie Outback Ops, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 139.99.142.182:22174 is its address.

What version of Rust is running on Aussie Outback Ops?

On Aussie Outback Ops you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on Aussie Outback Ops?

The server browser reads these tags from Aussie Outback Ops: gmrust (Game mode): Standard survival, the Rust way; mp125 (Max players): Capacity: 125; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Aussie Outback Ops appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Aussie Outback Ops are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on Aussie Outback Ops?

The game generates the map on Aussie Outback Ops, procedural, size 4,500, seed 50000. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.

What settings does Aussie Outback Ops use, and what rules does it enforce?

No gather rate appears in the name Aussie Outback Ops. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does Aussie Outback Ops wipe?

Its rhythm cannot be read yet, as too few of Aussie Outback Ops's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 21 days 15 hours is how long the current world has been running.

What should you expect from wipe day on Aussie Outback Ops?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Population history

Is Aussie Outback Ops busy or quiet?

Aussie Outback Ops is carrying 0 players at the moment, out of 125 slots. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

Where does Aussie Outback Ops sit in the rankings?

Player hours over the past week put Aussie Outback Ops at #13,117, inside the top 59% of all ranked servers.

How to join

What steps let you join Aussie Outback Ops?

Two ways in: press F1 and enter client.connect 139.99.142.182:22174, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://jayco-rust-custom.replit.app/vip-shop/server.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp125
Max players Capacity: 125.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.