Local forecast
The.Great.Aussie.Island
Online 139.99.142.186:20000 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,024
- top 68%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:26 UK FWThu 1 Oct, 19:26 UTC · 27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 05:31 UKThu 1 Oct, 04:31 UTC · 27d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on The.Great.Aussie.Island?
Its average over the last 48 hours was 117 server fps, and it never dropped below 49. Buildings, deployables and all else in the world took the entity count to a peak of 105,214. Memory use reached 5,850 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is The.Great.Aussie.Island online at the moment, and how consistent is its uptime?
As of now, The.Great.Aussie.Island is online. Going by its reported uptime, the last restart was about 2 days 16 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.
In which location does The.Great.Aussie.Island sit?
For The.Great.Aussie.Island, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 139.99.142.186:20000.
What version of Rust is running on The.Great.Aussie.Island?
On The.Great.Aussie.Island you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do The.Great.Aussie.Island's tags tell you?
These are the tags The.Great.Aussie.Island publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Capacity: 75; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does The.Great.Aussie.Island appear among the Rust Wipe Stats lists and filters?
The.Great.Aussie.Island appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is The.Great.Aussie.Island on?
A procedural map of size 4,200 with seed 50000, generated by the game, runs on The.Great.Aussie.Island. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does The.Great.Aussie.Island use, and what rules does it enforce?
No gather rate appears in the name The.Great.Aussie.Island. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does The.Great.Aussie.Island schedule its wipes for?
Too few wipes on The.Great.Aussie.Island are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 4 hours is how long the current world has been running.
What happens on The.Great.Aussie.Island when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
How many players does The.Great.Aussie.Island hold?
The live count for The.Great.Aussie.Island: 0 players, with 75 slots in total. Averaged over seven days: 0 players, peaking at 1. At 23:00 UTC it was busiest over the past 48 hours, averaging 0 players.
Where does The.Great.Aussie.Island sit in the rankings?
The last seven days of player hours rank The.Great.Aussie.Island at #15,024, in the top 68% of ranked servers.
Join the server
How do you get into The.Great.Aussie.Island?
Open the console in Rust with F1, then type client.connect 139.99.142.186:20000 to join. On this page, Launch Rust does the same through Steam.