Local forecast · OC
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
Online OC 139.99.145.5:28025 checked 6m ago
Current conditions
observed 6m agoplayers now
2% full
- 7-day average
- 2
- peak 11
- Rank
- #2,109
- top 10% · #56 in OC
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 8d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 23h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 23h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 27% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:32 UKFri 2 Oct, 06:32 UTC · 25d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| hold a steady performance?
Across the last 48 hours the average was 74 server fps, with a floor of 48. Buildings, deployables and all else in the world took the entity count to a peak of 102,745. At most it drew 3,623 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, and is it online now?
You will find BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| online at the moment. Going by its reported uptime, the last restart was about 5 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run from?
The OC tag places BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| in Oceania, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 139.99.145.5:28025.
What Rust version is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| on?
On BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The server browser reads these tags from BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; OC (Oceania): The server browser puts it under Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: Oceania Rust servers, Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and Rust servers with zombies. These filters on the server list will bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is in use on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs a procedural map of size 3,500, seed 1691757234, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
No gather rate appears in the name BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. The default of 8 players is the group limit here. This server runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 25 days 12 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The average peak across its recent wipes was 8 players. The crowd on the latest wipe reached its high 22 hours in.
Player counts
Is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| busy or quiet?
The live count for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: 1 players, with 50 slots in total. Averaged over seven days: 2 players, peaking at 11. The last 48 hours peak at 10:00 UTC, when the average was 6 players.
How does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| compare with other Rust servers in the rankings?
Seven-day player hours place BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| at #2,109, inside the top 10% of ranked servers and at #56 in Oceania.
Getting in
What steps let you join BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Enter client.connect 139.99.145.5:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://store.battleserver.gg.
