Local forecast · OC
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online OC 51.161.219.6:29013 checked 13m ago
Current conditions
observed 13m agoplayers now
6% full
- 7-day average
- 13
- peak 34
- Rank
- #789
- top 4% · #19 in OC
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 7h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 7h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 7h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 7h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 7h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:59 UK FWThu 1 Oct, 17:59 UTC · 26d ago | 44 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
Server fps averaged 57 in the last 48 hours; the lowest was 42. The world held as many as 266,817 entities, buildings and deployables included. At most it drew 8,677 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online now?
You will find [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online at the moment. Going by its reported uptime, the last restart was about 15 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run from?
In Oceania is where [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself, using its OC tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 51.161.219.6:29013.
What Rust version is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?
Rust network protocol 2635 and build 168909 on Linux is what [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Who is behind [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The same operator most likely runs [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track, as all publish a rustez.com hostname.
How should you read the tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
These are the tags [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): It holds 200 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): Its place in the server browser is Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appears in the following Rust Wipe Stats lists: Oceania Rust servers, Modded Rust servers, Rust PvE servers, live and Rust servers with zombies. Find it on the server list under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Map and rules
What map is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?
The game generates the map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, procedural, size 4,500, seed 393537180. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.
What settings does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing use, and what rules does it enforce?
Gather rate is not given in the name for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. No group setting is published, so the game default of 8 players applies. pve is the game mode, no combat between players. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 17 hours is how long the current world has been running. The tags state that it wipes once a month.
What should you expect from wipe day on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Its recent wipes drew an average peak of 44 players. The crowd on the latest wipe reached its high 42 hours in.
Population
What sort of population does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is carrying 13 players at the moment, out of 200 slots. Across the past week it peaked at 34 and averaged 13 players. The last 48 hours peak at 08:00 UTC, when the average was 20 players.
How does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing compare with other Rust servers in the rankings?
Seven-day player hours place [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #789, inside the top 4% of ranked servers and at #19 in Oceania.
Join the server
What do you do to join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Enter client.connect 51.161.219.6:29013 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://rustez.com.
