Rust Wipe StatsWipe forecast
Now 73,970 players 11,800 servers 107 fresh wipes in 3 h

Local forecast

Core Community | Hub & Lobby

Offline 141.101.175.121:28015 checked 6d ago

moddedoxide

Current conditions

observed 6d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
102/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
128/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
98/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
30/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000

Quick answers

from the figures on this page

Server details

How reliable is Core Community | Hub & Lobby, and is it online now?

Last seen 6 days 4 hours ago, Core Community | Hub & Lobby is offline now. In the last 7 full days it stayed up 1 of 168 hours, 1% of the time. The first sighting by Rust Wipe Stats was on 19 October 2026.

What location is Core Community | Hub & Lobby based in?

There is no published region for Core Community | Hub & Lobby. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 141.101.175.121:28015 is its address.

What Rust version is Core Community | Hub & Lobby on?

Rust network protocol 2634 and build 167398 on Windows is what Core Community | Hub & Lobby runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on Core Community | Hub & Lobby?

The server browser reads these tags from Core Community | Hub & Lobby: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Core Community | Hub & Lobby appear among the Rust Wipe Stats lists and filters?

Core Community | Hub & Lobby appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on Core Community | Hub & Lobby?

The game generates the map on Core Community | Hub & Lobby, a procedural one.

Which settings and rules are in force on Core Community | Hub & Lobby?

Gather rate is not given in the name for Core Community | Hub & Lobby. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does Core Community | Hub & Lobby wipe?

Its rhythm cannot be read yet, as too few of Core Community | Hub & Lobby's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 11 days 1 hours.

Population

What sort of population does Core Community | Hub & Lobby carry?

At this moment Core Community | Hub & Lobby is down, having last been seen 6 days 4 hours ago. Over seven days to now, 0 players on average.

How does Core Community | Hub & Lobby compare with other Rust servers in the rankings?

The last seven days of player hours rank Core Community | Hub & Lobby at #15,348, in the top 69% of ranked servers.

Join the server

What do you do to join Core Community | Hub & Lobby?

Enter client.connect 141.101.175.121:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players 50 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167398
Build It runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.