Local forecast · NA
Velocity | US | PvP | MAX 4 | x2 |
Online NA 141.11.104.104:28030 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #7,737
- top 35% · #1142 in NA
- Last wipe
- 5d ago
- biweekly schedule
- Next wipe
- 1d 3h
- Thu 29 Oct, 11:09 UK · 11:09 UTC
Next wipe
fixed weekdaysThursday 29 October, 11:09 UK · 11:09 UTC
in 1d 3h
Every Thursday at 11:09 UTC · high confidence
Coming wipes
- Thu 29 Oct 11:09 UK · 11:09 UTC 1d 3h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 11h FW
- Thu 12 Nov 11:09 UK · 11:09 UTC 15d 3h
- Thu 19 Nov 11:09 UK · 11:09 UTC 22d 3h
- Thu 26 Nov 11:09 UK · 11:09 UTC 29d 3h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 11h FW
- Thu 10 Dec 11:09 UK · 11:09 UTC 43d 3h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 61% in NA, and #429 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 11:09 UK · 11:09 UTC, in 1d 3h. Every Thursday at 11:09 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:09 UKThu 22 Oct, 11:09 UTC · 5d ago | 0 | – | running | 0 |
| Thu 15 Oct, 12:11 UKThu 15 Oct, 11:11 UTC · 12d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 12:09 UKThu 8 Oct, 11:09 UTC · 19d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 03:54 UKFri 2 Oct, 02:54 UTC · 26d ago | 0 | – | 6.3 days | 0 |
| Thu 1 Oct, 12:10 UKThu 1 Oct, 11:10 UTC · 26d ago | 1 | – | 0.7 days | 1 |
| Wed 30 Sep, 23:10 UKWed 30 Sep, 22:10 UTC · 27d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 12:09 UKThu 24 Sep, 11:09 UTC · 33d ago | 0 | – | 6.5 days | 0 |
| Thu 17 Sep, 12:13 UKThu 17 Sep, 11:13 UTC · 40d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Velocity | US | PvP | MAX 4 | x2 | hold a steady performance?
Server fps averaged 213 in the last 48 hours; the lowest was 187. At its peak the world had 68,430 entities, counting buildings, deployables and the rest. Memory use reached 2,430 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Velocity | US | PvP | MAX 4 | x2 |, and is it online now?
As of now, Velocity | US | PvP | MAX 4 | x2 | is online. The uptime it reports puts the last restart about 2 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Velocity | US | PvP | MAX 4 | x2 | run from?
The NA tag places Velocity | US | PvP | MAX 4 | x2 | in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 141.11.104.104:28030 is its address.
What version of Rust is running on Velocity | US | PvP | MAX 4 | x2 |?
Rust network protocol 2635 and build 168909 on Windows is what Velocity | US | PvP | MAX 4 | x2 | runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Velocity | US | PvP | MAX 4 | x2 |'s tags tell you?
These are the tags Velocity | US | PvP | MAX 4 | x2 | publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^b (Biweekly): A wipe falls every other week; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Velocity | US | PvP | MAX 4 | x2 |?
The Rust Wipe Stats lists that include Velocity | US | PvP | MAX 4 | x2 | are: 2x Rust servers: wipe days and hold, Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Settings and rules
Which map is in use on Velocity | US | PvP | MAX 4 | x2 |?
Velocity | US | PvP | MAX 4 | x2 | runs a procedural map of size 3,500, seed 511457755, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Velocity | US | PvP | MAX 4 | x2 | use, and what rules does it enforce?
Its name carries the gather figure: 2x on Velocity | US | PvP | MAX 4 | x2 |. Groups can reach 4 players, under quad. pve is the game mode, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Velocity | US | PvP | MAX 4 | x2 | wipe?
The wipe rhythm on Velocity | US | PvP | MAX 4 | x2 | is every Thursday at 11:09 UTC. Thursday 29 October at 11:09 UTC is when its next wipe is due. The current map and world began 5 days 20 hours. The tags say it wipes every two weeks.
What happens on Velocity | US | PvP | MAX 4 | x2 | when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does Velocity | US | PvP | MAX 4 | x2 | carry?
Velocity | US | PvP | MAX 4 | x2 | is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
Where does Velocity | US | PvP | MAX 4 | x2 | sit in the rankings?
Seven-day player hours place Velocity | US | PvP | MAX 4 | x2 | at #7,737, inside the top 35% of ranked servers and at #1,142 in North America. The #429 position among quad servers is where it falls.
How to join
How do you get into Velocity | US | PvP | MAX 4 | x2 |?
Two ways in: press F1 and enter client.connect 141.11.104.104:28030, or join from this page with Launch Rust, which opens Steam and connects you.
