Rust Wipe StatsWipe forecast
Now 34,117 players 11,596 servers 67 fresh wipes in 3 h

Local forecast

Prosit

Online 141.95.13.43:28015 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 125
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,615
top 30%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctSun 4 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:58 UKSat 17 Oct, 15:58 UTC · 10d ago 1 – running 0
Sun 4 Oct, 21:46 UKSun 4 Oct, 20:46 UTC · 23d ago 1 halved by day 4 12.8 days 0
Thu 24 Sep, 17:01 UKThu 24 Sep, 16:01 UTC · 33d ago 0 – 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 159 on average
50/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
53/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
9/ 1000

Quick answers

from the figures on this page

Server facts

How smoothly does Prosit run?

Across the last 48 hours the average was 124 server fps, with a floor of 53. Buildings, deployables and all else in the world took the entity count to a peak of 64,548. The peak memory draw was 5,192 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is Prosit, and is it online now?

Right now Prosit is up and running. The uptime it reports puts the last restart about 5 days 8 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Prosit run from?

For Prosit, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 141.95.13.43:28015.

What Rust version is Prosit on?

On Prosit you will find Rust network protocol 2635 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do Prosit's tags tell you?

For the game's server browser, Prosit publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp125 (Max players): Capacity: 125; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Prosit appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Prosit are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on Prosit?

The game generates the map on Prosit, procedural, size 3,500, seed 471471404. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Prosit?

The name of Prosit says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Prosit wipe?

No next wipe can be predicted for Prosit: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 10 days 12 hours is how long the current world has been running.

What should you expect from wipe day on Prosit?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 3 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 4.

Population

How many players does Prosit hold?

Out of 125 slots, Prosit has 0 filled right now. The seven-day average is 0 players, with a peak of 2.

How does Prosit compare with other Rust servers in the rankings?

Ranked #6,615 on seven-day player hours, Prosit is in the top 30% of all ranked servers.

Join the server

What do you do to join Prosit?

Two ways in: press F1 and enter client.connect 141.95.13.43:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp125
Max players Capacity: 125.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs167781
Build Build 167781 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.