Local forecast
A Shockbyte Rust Server
Online 141.95.13.49:29849 checked 6m ago
Current conditions
observed 6m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,605
- top 25%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:27 UKTue 27 Oct, 18:27 UTC · 1d ago | – | – | running | 2 |
| Tue 13 Oct, 14:50 UKTue 13 Oct, 13:50 UTC · 15d ago | 2 | halved by day 1 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on A Shockbyte Rust Server?
Server fps averaged 165 in the last 48 hours; the lowest was 102. At its peak the world had 88,632 entities, counting buildings, deployables and the rest. Memory use reached 5,105 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is A Shockbyte Rust Server, and is it online now?
As of now, A Shockbyte Rust Server is online. Its reported uptime shows a restart about 15 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 October 2026.
In which location does A Shockbyte Rust Server sit?
There is no published region for A Shockbyte Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 141.95.13.49:29849 is its address.
What version of Rust is running on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): It holds 2 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
What map is A Shockbyte Rust Server on?
The game generates the map on A Shockbyte Rust Server, procedural, size 4,000, seed 213546. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 hours.
What should you expect from wipe day on A Shockbyte Rust Server?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Player counts
How many players does A Shockbyte Rust Server hold?
A Shockbyte Rust Server is carrying 0 players at the moment, out of 2 slots. Averaged over seven days: 0 players, peaking at 2. Its busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked #5,605 on seven-day player hours, A Shockbyte Rust Server is in the top 25% of all ranked servers.
Join the server
What steps let you join A Shockbyte Rust Server?
Enter client.connect 141.95.13.49:29849 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.