Rust Wipe StatsWipe forecast
Now 37,607 players 11,693 servers 91 fresh wipes in 3 h

Local forecast

Day After Tomorrow Zombie

Offline 141.95.34.176:25783 checked 20d ago

moddedcarbon

Current conditions

observed 20d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,886
top 72%
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Tue 29 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 22:23 UKTue 29 Sep, 21:23 UTC · 29d ago 1 – running 0
Sat 19 Sep, 17:56 UKSat 19 Sep, 16:56 UTC · 39d ago 2 halved by day 6 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
28/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
31/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
14/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
2/ 1000

Quick answers

from the figures on this page

About the server

Is Day After Tomorrow Zombie online at the moment, and how consistent is its uptime?

Right now Day After Tomorrow Zombie is down; the last sighting was 20 days 15 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does Day After Tomorrow Zombie run from?

For Day After Tomorrow Zombie, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 141.95.34.176:25783.

What Rust version is Day After Tomorrow Zombie on?

Rust network protocol 2633 and build 165217 on Linux is what Day After Tomorrow Zombie runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Day After Tomorrow Zombie?

These are the tags Day After Tomorrow Zombie publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Day After Tomorrow Zombie appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Day After Tomorrow Zombie: Modded Rust servers and Rust servers with zombies. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What map is Day After Tomorrow Zombie on?

A procedural map of size 4,000 with seed 1996107046, generated by the game, runs on Day After Tomorrow Zombie. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Day After Tomorrow Zombie?

Gather rate is not given in the name for Day After Tomorrow Zombie. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe schedule

When does Day After Tomorrow Zombie wipe?

The record of Day After Tomorrow Zombie's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 29 days 5 hours.

What happens on Day After Tomorrow Zombie when wipe day arrives?

The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 6.

Population history

How many players does Day After Tomorrow Zombie hold?

At this moment Day After Tomorrow Zombie is down, having last been seen 20 days 15 hours ago.

Where does Day After Tomorrow Zombie sit in the rankings?

The last seven days of player hours rank Day After Tomorrow Zombie at #15,886, in the top 72% of ranked servers.

How to join

What steps let you join Day After Tomorrow Zombie?

Open the console in Rust with F1, then type client.connect 141.95.34.176:25783 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs165217
Build Game build: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.