Local forecast
HordeMind Dev
Online 142.183.237.42:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is HordeMind Dev, and is it online now?
Right now HordeMind Dev is up and running. It came to Rust Wipe Stats's notice first on 27 October 2026.
What location is HordeMind Dev based in?
No region is published by HordeMind Dev. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 142.183.237.42:28015 is its address.
What version of Rust is running on HordeMind Dev?
Rust network protocol 2635 and build 168909 on Windows is what HordeMind Dev runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on HordeMind Dev?
These are the tags HordeMind Dev publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp8 (Max players): 8 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry HordeMind Dev?
HordeMind Dev appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on HordeMind Dev?
The game generates the map on HordeMind Dev, a procedural one.
What settings does HordeMind Dev use, and what rules does it enforce?
The name of HordeMind Dev says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does HordeMind Dev schedule its wipes for?
The record of HordeMind Dev's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 12 hours.
Population history
How many players does HordeMind Dev hold?
Out of 8 slots, HordeMind Dev has 0 filled right now. The average for the past week is 0 players.
Where does HordeMind Dev sit in the rankings?
The last seven days of player hours rank HordeMind Dev at #15,373, in the top 69% of ranked servers.
How to join
How do you get into HordeMind Dev?
Two ways in: press F1 and enter client.connect 142.183.237.42:28015, or join from this page with Launch Rust, which opens Steam and connects you.