Local forecast · NA
RUST Oklahoma - Modded
Online NA 143.109.149.125:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69% · #1513 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 14h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 14h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:09 UKFri 2 Oct, 08:09 UTC · 26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 13:27 UKMon 28 Sep, 12:27 UTC · 30d ago | 1 | halved by day 2 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on RUST Oklahoma - Modded?
Server fps averaged 153 in the last 48 hours; the lowest was 100. The world held as many as 93,987 entities, buildings and deployables included. The peak memory draw was 3,061 MB. A falling fps and a rising entity count show up to players as lag.
Is RUST Oklahoma - Modded online at the moment, and how consistent is its uptime?
Right now RUST Oklahoma - Modded is up and running. Going by its reported uptime, the last restart was about 17 hours ago. In the last 7 full days it stayed up 162 of 168 hours, 96% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does RUST Oklahoma - Modded run from?
The NA tag places RUST Oklahoma - Modded in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 143.109.149.125:28015.
What Rust version is RUST Oklahoma - Modded on?
On RUST Oklahoma - Modded you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on RUST Oklahoma - Modded?
These are the tags RUST Oklahoma - Modded publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptsw (Networking): Its traffic goes over the 'sw' layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): Its place in the server browser is North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RUST Oklahoma - Modded appear among the Rust Wipe Stats lists and filters?
RUST Oklahoma - Modded appears in the following Rust Wipe Stats lists: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on RUST Oklahoma - Modded?
The game generates the map on RUST Oklahoma - Modded, procedural, size 4,000, seed 1488. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on RUST Oklahoma - Modded?
The name of RUST Oklahoma - Modded says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does RUST Oklahoma - Modded wipe?
The only wipe RUST Oklahoma - Modded takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 26 days 19 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on RUST Oklahoma - Modded?
At their busiest, its recent wipes averaged 1 players. 17 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.
Player counts
How many players does RUST Oklahoma - Modded hold?
RUST Oklahoma - Modded is carrying 0 players at the moment, out of 50 slots. The average for the past week is 0 players.
How does RUST Oklahoma - Modded compare with other Rust servers in the rankings?
Player hours over the last seven days rank RUST Oklahoma - Modded at #15,349, top 69% overall and #1,513 in North America.
Join the server
What do you do to join RUST Oklahoma - Modded?
Two ways in: press F1 and enter client.connect 143.109.149.125:28015, or join from this page with Launch Rust, which opens Steam and connects you.
