Rust Wipe StatsWipe forecast
Now 32,896 players 11,657 servers 79 fresh wipes in 3 h

Local forecast

TableTry TEST

Offline 143.14.123.180:28015 checked 27d ago

moddedcarbon

Current conditions

observed 27d ago
0 / 8
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,036
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 14h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 14h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 14h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:52 UK FWThu 1 Oct, 19:52 UTC · 27d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 153 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
42/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
10/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
1/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
0/ 1000

Quick answers

from the figures on this page

Server details

Is TableTry TEST online at the moment, and how consistent is its uptime?

Last seen 27 days 7 hours ago, TableTry TEST is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.

In which location does TableTry TEST sit?

For TableTry TEST, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 143.14.123.180:28015 is its address.

What version of Rust is running on TableTry TEST?

On TableTry TEST you will find Rust network protocol 2634 and build 166494, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on TableTry TEST?

For the game's server browser, TableTry TEST publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp8 (Max players): It holds 8 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): It runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry TableTry TEST?

The Rust Wipe Stats lists that include TableTry TEST are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What settings does TableTry TEST use, and what rules does it enforce?

The name of TableTry TEST says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe times

Which days and times does TableTry TEST schedule its wipes for?

Once a month is all TableTry TEST wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 8 hours is how long the current world has been running.

What happens on TableTry TEST when wipe day arrives?

Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

How many players does TableTry TEST hold?

The last time TableTry TEST was seen was 27 days 7 hours ago; it is offline right now.

What position does TableTry TEST hold among Rust servers?

Ranked #16,036 on seven-day player hours, TableTry TEST is in the top 69% of all ranked servers.

Getting in

How do you get into TableTry TEST?

Enter client.connect 143.14.123.180:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp8
Max players It holds 8 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build It runs game build 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.