Local forecast
Dev Test
Offline 143.246.155.175:28015 checked 4h ago
Current conditions
observed 4h agoplayers now
10% full
- 7-day average
- 1
- peak 1
- Rank
- #9,847
- top 44%
- Last wipe
- 22h ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Dev Test, and is it online now?
Dev Test is currently offline, with the last sighting 4 hours ago. The first sighting by Rust Wipe Stats was on 29 October 2026.
Where does Dev Test run from?
For Dev Test, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 143.246.155.175:28015.
What Rust version is Dev Test on?
Rust network protocol 2635 and build 168909 on Windows is what Dev Test runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on Dev Test?
For the game's server browser, Dev Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Dev Test?
The Rust Wipe Stats lists that include Dev Test are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What map is Dev Test on?
The game generates the map on Dev Test, a procedural one.
What settings does Dev Test use, and what rules does it enforce?
Gather rate is not given in the name for Dev Test. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
When does Dev Test wipe?
Too few wipes on Dev Test are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 22 hours.
Population history
How many players does Dev Test hold?
At this moment Dev Test is down, having last been seen 4 hours ago. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
How does Dev Test compare with other Rust servers in the rankings?
Player hours over the past week put Dev Test at #9,847, inside the top 44% of all ranked servers.
Join the server
What do you do to join Dev Test?
Enter client.connect 143.246.155.175:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.