Local forecast
ServerName
Offline 144.31.150.103:28015 checked 6h ago
Current conditions
observed 6h agoplayers now
20% full
- 7-day average
- 0
- peak 1
- Rank
- #8,297
- top 37%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:58 UKSun 25 Oct, 15:58 UTC · 4d ago | 1 | – | running | 0 |
| Sun 18 Oct, 11:43 UKSun 18 Oct, 10:43 UTC · 11d ago | 1 | halved by day 3 | 7.2 days | 1 |
| Tue 13 Oct, 19:34 UKTue 13 Oct, 18:34 UTC · 16d ago | 1 | held half | 4.7 days | 0 |
| Sat 3 Oct, 19:07 UKSat 3 Oct, 18:07 UTC · 26d ago | – | – | 10 days | 1 |
| Thu 1 Oct, 19:11 UK FWThu 1 Oct, 18:11 UTC · 28d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 21:05 UKMon 28 Sep, 20:05 UTC · 31d ago | 1 | held half | 2.9 days | 1 |
| Sun 27 Sep, 21:03 UKSun 27 Sep, 20:03 UTC · 32d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is ServerName, and is it online now?
Last seen 6 hours ago, ServerName is offline now. It was up for 16 of 168 hours across the last 7 full days, 10% of the time. It came to Rust Wipe Stats's notice first on 25 September 2026.
What location is ServerName based in?
No region is published by ServerName. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 144.31.150.103:28015.
What Rust version is ServerName on?
On ServerName you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on ServerName?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry ServerName?
The Rust Wipe Stats lists that include ServerName are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is ServerName on?
The map is procedural, generated by the game on ServerName.
Which settings and rules are in force on ServerName?
The name of ServerName says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe schedule
Which days and times does ServerName schedule its wipes for?
There is no next wipe to predict, because ServerName wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 26 days 6 hours.
What should you expect from wipe day on ServerName?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The fall below half came by day 3 when the crowd did not hold.
Population
What sort of population does ServerName carry?
The last time ServerName was seen was 6 hours ago; it is offline right now. Across the past week it peaked at 1 and averaged 0 players. At 18:00 UTC it was busiest over the past 48 hours, averaging 1 players.
Where does ServerName sit in the rankings?
Player hours over the past week put ServerName at #8,297, inside the top 37% of all ranked servers.
How to join
What steps let you join ServerName?
Open the console in Rust with F1, then type client.connect 144.31.150.103:28015 to join. On this page, Launch Rust does the same through Steam.