Rust Wipe StatsWipe forecast
Now 75,437 players 11,810 servers 107 fresh wipes in 3 h

Local forecast

Chicken's World

Online 144.48.104.158:28015 checked 7m ago

moddedoxide

Current conditions

observed 7m ago
0 / 30
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
132/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
102/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
32/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
29/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does Chicken's World run?

Server fps averaged 101 in the last 48 hours; the lowest was 78. At its peak the world had 65,461 entities, counting buildings, deployables and the rest. The peak memory draw was 2,391 MB. Players feel lag when fps drops and the entity count climbs.

Is Chicken's World online at the moment, and how consistent is its uptime?

As of now, Chicken's World is online. Going by its reported uptime, the last restart was about 2 days 10 hours ago. In the last 7 full days it stayed up 43 of 168 hours, 26% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does Chicken's World sit?

For Chicken's World, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 144.48.104.158:28015.

What version of Rust is running on Chicken's World?

On Chicken's World you will find Rust network protocol 2633 and build 162929, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on Chicken's World?

The server browser reads these tags from Chicken's World: gmrust (Game mode): The mode is plain Rust survival; mp30 (Max players): Capacity: 30; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Chicken's World?

The Rust Wipe Stats lists that include Chicken's World are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on Chicken's World?

The game generates the map on Chicken's World, procedural, size 3,500, seed 1584431089. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Chicken's World use, and what rules does it enforce?

Gather rate is not given in the name for Chicken's World. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

Which days and times does Chicken's World schedule its wipes for?

Its rhythm cannot be read yet, as too few of Chicken's World's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 22 hours.

Player counts

How many players does Chicken's World hold?

The live count for Chicken's World: 0 players, with 30 slots in total. The seven-day average stands at 0 players.

Where does Chicken's World sit in the rankings?

Player hours over the past week put Chicken's World at #15,348, inside the top 69% of all ranked servers.

Getting in

What steps let you join Chicken's World?

Enter client.connect 144.48.104.158:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp30
Max players Capacity: 30.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs162929
Build Game build: 162929.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.