Rust Wipe StatsWipe forecast
Now 38,808 players 11,700 servers 91 fresh wipes in 3 h

Local forecast

A Rust Server

Online 145.239.232.105:27020 checked 11m ago

moddedcarbon

Current conditions

observed 11m ago
0 / ?
players now
Empty H 2 · avg 0 7-day high and average
7-day average
0
peak 2
Rank
#9,700
top 44%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

28.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:59 UKSun 18 Oct, 11:59 UTC · 10d ago 0 – running 0
Sat 19 Sep, 17:05 UKSat 19 Sep, 16:05 UTC · 39d ago 0 – 28.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
28/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
33/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
3/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
0/ 1000

Quick answers

from the figures on this page

Server facts

Does A Rust Server hold a steady performance?

Across the last 48 hours the average was 237 server fps, with a floor of 198. The world held as many as 47,765 entities, buildings and deployables included. Memory use reached 3,138 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is A Rust Server, and is it online now?

As of now, A Rust Server is online. Going by its reported uptime, the last restart was about 5 days 11 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does A Rust Server run from?

For A Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 145.239.232.105:27020 is its address.

What Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do A Rust Server's tags tell you?

For the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry A Rust Server?

The Rust Wipe Stats lists that include A Rust Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on A Rust Server?

The game generates the map on A Rust Server, procedural, size 3,000, seed 1. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does A Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Rust Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe schedule

On what schedule does A Rust Server wipe?

Too few wipes on A Rust Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 14 hours.

What should you expect from wipe day on A Rust Server?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

What sort of population does A Rust Server carry?

A Rust Server shows 0 players at the moment. Averaged over seven days: 0 players, peaking at 2.

Where does A Rust Server sit in the rankings?

Player hours over the past week put A Rust Server at #9,700, inside the top 44% of all ranked servers.

Join the server

How do you get into A Rust Server?

Two ways in: press F1 and enter client.connect 145.239.232.105:27020, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp0
Max players Capacity: 0.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.