Local forecast · EA
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Online EA 148.113.24.99:29029 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,735
- top 39% · #448 in EA
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 2h
- Thu 29 Oct, 12:33 UK · 12:33 UTC
Next wipe
from its schedule tagThursday 29 October, 12:33 UK · 12:33 UTC
in 1d 2h
Its biweekly schedule tag · low confidence
Coming wipes
- Thu 29 Oct 12:33 UK · 12:33 UTC 1d 2h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 8h FW
- Thu 12 Nov 12:33 UK · 12:33 UTC 15d 2h
- Thu 26 Nov 12:33 UK · 12:33 UTC 29d 2h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 8h FW
- Thu 10 Dec 12:33 UK · 12:33 UTC 43d 2h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 12:33 UK · 12:33 UTC, in 1d 2h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:33 UKThu 15 Oct, 12:33 UTC · 12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:38 UK FWThu 1 Oct, 18:38 UTC · 26d ago | 2 | halved by day 2 | 13.7 days | 0 |
| Sun 27 Sep, 09:58 UKSun 27 Sep, 08:58 UTC · 31d ago | 1 | halved by day 2 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?
Its average over the last 48 hours was 234 server fps, and it never dropped below 79. Buildings, deployables and all else in the world took the entity count to a peak of 51,329. At most it drew 3,213 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, and is it online now?
You will find [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online at the moment. Its reported uptime shows a restart about 9 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 27 September 2026 it was first recorded by Rust Wipe Stats.
What location is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly based in?
With its EA tag, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself in Asia. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 148.113.24.99:29029.
What version of Rust is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Rust network protocol 2635 and build 168909 on Linux is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The server browser reads these tags from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EA (East Asia): The server browser puts it under East Asia. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
These Rust Wipe Stats lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: 2x Rust servers: wipe days and hold and Modded Rust servers. Find it on the server list under Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
Which map is in use on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs a procedural map of size 3,000, seed 1614537442, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly use, and what rules does it enforce?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sets gather at 2x, according to its own name. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe?
Too few of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 12:33 UTC. The world it is running now dates from 12 days 21 hours. The tags say it wipes every two weeks.
What should you expect from wipe day on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 2 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 2 when the crowd did not hold.
Population history
How many players does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly hold?
Out of 40 slots, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly has 0 filled right now. The seven-day average is 0 players, with a peak of 1.
What position does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly hold among Rust servers?
Seven-day player hours place [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly at #8,735, inside the top 39% of ranked servers and at #448 in Asia.
How to join
What do you do to join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Open the console in Rust with F1, then type client.connect 148.113.24.99:29029 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://rust.nexnise.com/.
