Local forecast · NA
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
Online NA 148.72.141.118:28085 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,311
- top 46% · #1289 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 5h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 5h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 5h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 5h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 5h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:02 UK FWThu 1 Oct, 23:02 UTC · 26d ago | 0 | – | running | 0 |
| Thu 1 Oct, 03:10 UKThu 1 Oct, 02:10 UTC · 27d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 20:04 UKWed 30 Sep, 19:04 UTC · 27d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold a steady performance?
Its average over the last 48 hours was 240 server fps, and it never dropped below 240. At its peak the world had 1,125 entities, counting buildings, deployables and the rest. At most it drew 2,081 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x online at the moment, and how consistent is its uptime?
As of now, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is online. Its reported uptime shows a restart about 29 minutes ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 27 September 2026 it was first recorded by Rust Wipe Stats.
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x run from?
In North America is where Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself, using its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 148.72.141.118:28085 is its address.
What version of Rust is running on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
On Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x's tags tell you?
The server browser reads these tags from Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts16 (Group limit): You can have up to 16 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
The Rust Wipe Stats lists that include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x are: 2x Rust servers: wipe days and hold, Modded Rust servers, Rust PvE servers, live, Rust servers with zombies and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Settings and rules
Which map is in use on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
The game generates the map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, procedural, size 1,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
Which settings and rules are in force on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sets gather at 2x, according to its own name. The limit on groups is 16 players. This server runs pve, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x schedule its wipes for?
The only wipe Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 26 days 14 hours. The tags state that it wipes once a month.
What happens on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x when wipe day arrives?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
How many players does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold?
The live count for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 0 players, with 100 slots in total. Averaged over seven days: 0 players, peaking at 1. At 04:00 UTC it was busiest over the past 48 hours, averaging 0 players.
What position does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold among Rust servers?
Player hours over the last seven days rank Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at #10,311, top 46% overall and #1,289 in North America.
How to join
What steps let you join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Enter client.connect 148.72.141.118:28085 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/ypuyhg6vGE is its website.
