Rust Wipe StatsWipe forecast
Now 43,088 players 11,654 servers 107 fresh wipes in 3 h

Local forecast · EU

Deadlock Vanilla! Linux Players Welcome

Online EU 149.202.88.156:1337 checked 11m ago

monthly wipes vanillacarbon

Current conditions

observed 11m ago
5 / 50
players now
Quiet H 9 · avg 3 7-day high and average

10% full

7-day average
3
peak 9
Rank
#1,884
top 8% · #741 in EU
Last wipe
28d ago
monthly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 15h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 15h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 15h FW

Players

AveragePeak
0246804:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 15h. The force wipe · high confidence

8
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UK FWThu 1 Oct, 18:01 UTC · 28d ago 8 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
89/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
40/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 162 on average
48/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 158 on average
17/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
36/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average
20/ 300

Quick answers

from the figures on this page

Server details

How smoothly does Deadlock Vanilla! Linux Players Welcome run?

Its average over the last 48 hours was 30 server fps, and it never dropped below 30. The world held as many as 56,896 entities, buildings and deployables included. Memory use reached 2,402 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is Deadlock Vanilla! Linux Players Welcome online at the moment, and how consistent is its uptime?

Right now Deadlock Vanilla! Linux Players Welcome is up and running. Going by its reported uptime, the last restart was about 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Deadlock Vanilla! Linux Players Welcome run from?

In Europe is where Deadlock Vanilla! Linux Players Welcome lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 149.202.88.156:1337.

What version of Rust is running on Deadlock Vanilla! Linux Players Welcome?

On Deadlock Vanilla! Linux Players Welcome you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

Which operator is responsible for Deadlock Vanilla! Linux Players Welcome?

A deadlock.com hostname is published by Deadlock Vanilla! Linux Players Welcome and by 1 other server we track, which points to the same operator running them.

Which meaning sits behind each tag on Deadlock Vanilla! Linux Players Welcome?

The server browser reads these tags from Deadlock Vanilla! Linux Players Welcome: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^y (Carbon): Carbon is the plugin framework it runs; EU (Europe): The server browser puts it under Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Deadlock Vanilla! Linux Players Welcome?

Deadlock Vanilla! Linux Players Welcome appears in the following Rust Wipe Stats lists: Community Rust servers, Rust servers in Europe and Vanilla Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

What map is Deadlock Vanilla! Linux Players Welcome on?

A procedural map of size 3,000 with seed 618656864, generated by the game, runs on Deadlock Vanilla! Linux Players Welcome. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Deadlock Vanilla! Linux Players Welcome?

Gather rate is not given in the name for Deadlock Vanilla! Linux Players Welcome. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser files it under Community. Carbon are the plugin frameworks it runs. Vanilla is the server's own label: facepunch's game as shipped: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is disabled.

Wipe schedule

On what schedule does Deadlock Vanilla! Linux Players Welcome wipe?

Once a month is all Deadlock Vanilla! Linux Players Welcome wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 28 days 7 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on Deadlock Vanilla! Linux Players Welcome?

The average peak across its recent wipes was 8 players. Peak numbers on the latest wipe arrived 26 hours after the reset.

Population history

Is Deadlock Vanilla! Linux Players Welcome busy or quiet?

Out of 50 slots, Deadlock Vanilla! Linux Players Welcome has 5 filled right now. The seven-day average is 3 players, with a peak of 9. Its busiest point in the last 48 hours was 20:00 UTC, averaging 7 players.

What position does Deadlock Vanilla! Linux Players Welcome hold among Rust servers?

Player hours over the last seven days rank Deadlock Vanilla! Linux Players Welcome at #1,884, top 8% overall and #741 in Europe.

How to join

How do you get into Deadlock Vanilla! Linux Players Welcome?

Enter client.connect 149.202.88.156:1337 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://rust.deadlock.com/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players 50 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^y
Carbon Carbon is the plugin framework it runs.

Region

EU
Europe The server browser puts it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.