Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 90 fresh wipes in 3 h

Local forecast

[EU] Facepunch 1

Online 79.137.98.16:28015 checked 1h ago

official monthly wipes vanilla

Current conditions

observed 1h ago
222 / 400
players now
Lively H 381 · avg 159 7-day high and average

56% full

7-day average
159
peak 381
Rank
#78
top 0.4%
Last wipe
27d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 0h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW

Players

AveragePeak
010020030040019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 0h. The force wipe · high confidence

398
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:45 UK FWThu 1 Oct, 17:45 UTC · 27d ago 398+229 queue – running 61

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average
309/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
161/ 225
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 126 on average
169/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 44 on average
126/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 41 on average
58/ 100

Quick answers

from the figures on this page

Server facts

Does [EU] Facepunch 1 hold a steady performance?

Its average over the last 48 hours was 111 server fps, and it never dropped below 59. Buildings, deployables and all else in the world took the entity count to a peak of 345,750. At most it drew 11,992 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is [EU] Facepunch 1, and is it online now?

Right now [EU] Facepunch 1 is up and running. The uptime it reports puts the last restart about 4 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is [EU] Facepunch 1 based in?

The name of [EU] Facepunch 1 points to Europe, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 79.137.98.16:28015.

What version of Rust is running on [EU] Facepunch 1?

On [EU] Facepunch 1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which operator is responsible for [EU] Facepunch 1?

[EU] Facepunch 1 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.

How should you read the tags on [EU] Facepunch 1?

The server browser reads these tags from [EU] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, the Rust way; mp400 (Max players): It holds 400 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [EU] Facepunch 1 appear among the Rust Wipe Stats lists and filters?

[EU] Facepunch 1 appears in the following Rust Wipe Stats lists: Rust servers with the tutorial on, Rust servers in Europe, Official Rust servers and Vanilla Rust servers. Find it on the server list under Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 200; Average players: 100+ on average; Boxes: Official only.

Rules and settings

Which map is in use on [EU] Facepunch 1?

A procedural map of size 4,500 with seed 1350212567, generated by the game, runs on [EU] Facepunch 1. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does [EU] Facepunch 1 use, and what rules does it enforce?

The name of [EU] Facepunch 1 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it in Rust's Official tab in game. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe days

When does [EU] Facepunch 1 wipe?

The only wipe [EU] Facepunch 1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days is how long the current world has been running. Its tags carry a monthly wipe schedule.

What happens on [EU] Facepunch 1 when wipe day arrives?

Its recent wipes drew an average peak of 398 players. 23 hours after the latest wipe the crowd peaked, and 229 more were queued.

Population history

What sort of population does [EU] Facepunch 1 carry?

The live count for [EU] Facepunch 1: 222 players, with 400 slots in total. Averaged over seven days: 159 players, peaking at 381. At 19:00 UTC it was busiest over the past 48 hours, averaging 301 players.

How does [EU] Facepunch 1 compare with other Rust servers in the rankings?

Ranked #78 on seven-day player hours, [EU] Facepunch 1 is in the top 0.4% of all ranked servers.

Getting in

What do you do to join [EU] Facepunch 1?

Open the console in Rust with F1, then type client.connect 79.137.98.16:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Wipe Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, the Rust way.
mp400
Max players It holds 400 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Gameplay

^t
Tutorial on The Facepunch tutorial is offered here for new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.