Local forecast
[EU] Facepunch 1
Online 79.137.98.16:28015 checked 1h ago
Current conditions
observed 1h agoplayers now
56% full
- 7-day average
- 159
- peak 381
- Rank
- #78
- top 0.4%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 0h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 0h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:45 UK FWThu 1 Oct, 17:45 UTC · 27d ago | 398+229 queue | – | running | 61 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does [EU] Facepunch 1 hold a steady performance?
Its average over the last 48 hours was 111 server fps, and it never dropped below 59. Buildings, deployables and all else in the world took the entity count to a peak of 345,750. At most it drew 11,992 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is [EU] Facepunch 1, and is it online now?
Right now [EU] Facepunch 1 is up and running. The uptime it reports puts the last restart about 4 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is [EU] Facepunch 1 based in?
The name of [EU] Facepunch 1 points to Europe, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 79.137.98.16:28015.
What version of Rust is running on [EU] Facepunch 1?
On [EU] Facepunch 1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which operator is responsible for [EU] Facepunch 1?
[EU] Facepunch 1 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.
How should you read the tags on [EU] Facepunch 1?
The server browser reads these tags from [EU] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, the Rust way; mp400 (Max players): It holds 400 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [EU] Facepunch 1 appear among the Rust Wipe Stats lists and filters?
[EU] Facepunch 1 appears in the following Rust Wipe Stats lists: Rust servers with the tutorial on, Rust servers in Europe, Official Rust servers and Vanilla Rust servers. Find it on the server list under Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 200; Average players: 100+ on average; Boxes: Official only.
Rules and settings
Which map is in use on [EU] Facepunch 1?
A procedural map of size 4,500 with seed 1350212567, generated by the game, runs on [EU] Facepunch 1. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does [EU] Facepunch 1 use, and what rules does it enforce?
The name of [EU] Facepunch 1 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it in Rust's Official tab in game. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe days
When does [EU] Facepunch 1 wipe?
The only wipe [EU] Facepunch 1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days is how long the current world has been running. Its tags carry a monthly wipe schedule.
What happens on [EU] Facepunch 1 when wipe day arrives?
Its recent wipes drew an average peak of 398 players. 23 hours after the latest wipe the crowd peaked, and 229 more were queued.
Population history
What sort of population does [EU] Facepunch 1 carry?
The live count for [EU] Facepunch 1: 222 players, with 400 slots in total. Averaged over seven days: 159 players, peaking at 381. At 19:00 UTC it was busiest over the past 48 hours, averaging 301 players.
How does [EU] Facepunch 1 compare with other Rust servers in the rankings?
Ranked #78 on seven-day player hours, [EU] Facepunch 1 is in the top 0.4% of all ranked servers.
Getting in
What do you do to join [EU] Facepunch 1?
Open the console in Rust with F1, then type client.connect 79.137.98.16:28015 to join. On this page, Launch Rust does the same through Steam.
