Local forecast
Local Test Server
Offline 149.50.208.134:28015 checked 39d ago
Current conditions
observed 39d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,391
- no region published
- Last wipe
- 252d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Local Test Server online at the moment, and how consistent is its uptime?
Right now Local Test Server is down; the last sighting was 39 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 18 September 2026.
What location is Local Test Server based in?
For Local Test Server, no region is published, and the region code is fra. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 149.50.208.134:28015.
What version of Rust is running on Local Test Server?
Rust network protocol 2621 and build 143390 on Windows is what Local Test Server runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Local Test Server's tags tell you?
The server browser reads these tags from Local Test Server: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2621 (Protocol): Your game must run protocol 2621 to get in; cs143390 (Build): Build 143390 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $rfra (Region code): Its region code is fra; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Local Test Server appear among the Rust Wipe Stats lists and filters?
Local Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Local Test Server on?
The game generates the map on Local Test Server, a procedural one.
Which settings and rules are in force on Local Test Server?
No gather rate appears in the name Local Test Server. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server runs with VAC switched off.
Wipe times
On what schedule does Local Test Server wipe?
The record of Local Test Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 252 days 11 hours.
Population
What sort of population does Local Test Server carry?
Local Test Server is offline at the moment; the last sighting was 39 days 11 hours ago.
Where does Local Test Server sit in the rankings?
Ranked #15,391 on seven-day player hours, Local Test Server is in the top – of all ranked servers.
Join the server
What do you do to join Local Test Server?
Open the console in Rust with F1, then type client.connect 149.50.208.134:28015 to join. On this page, Launch Rust does the same through Steam.