Local forecast
Local Test Server
Offline 149.50.32.175:28015 checked 32d ago
Current conditions
observed 32d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #14,139
- top 61%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Local Test Server online at the moment, and how consistent is its uptime?
Local Test Server is currently offline, with the last sighting 32 days 23 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 25 September 2026.
In which location does Local Test Server sit?
No region is published by Local Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 149.50.32.175:28015 is its address.
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Local Test Server?
The server browser reads these tags from Local Test Server: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Local Test Server?
The Rust Wipe Stats lists that include Local Test Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Local Test Server?
The game generates the map on Local Test Server, a procedural one.
What settings does Local Test Server use, and what rules does it enforce?
Gather rate is not given in the name for Local Test Server. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Local Test Server wipe?
Its rhythm cannot be read yet, as too few of Local Test Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 2 hours.
Population history
How many players does Local Test Server hold?
Local Test Server is offline at the moment; the last sighting was 32 days 23 hours ago.
How does Local Test Server compare with other Rust servers in the rankings?
Player hours over the past week put Local Test Server at #14,139, inside the top 61% of all ranked servers.
Getting in
What do you do to join Local Test Server?
Enter client.connect 149.50.32.175:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.