Local forecast
Event Test Server
Offline 149.50.37.64:28035 checked 5d ago
Current conditions
observed 5d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,425
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Event Test Server, and is it online now?
Last seen 5 days 1 hours ago, Event Test Server is offline now. It was up for 4 of 120 hours across the last 5 full days, 3% of the time. It came to Rust Wipe Stats's notice first on 22 October 2026.
What location is Event Test Server based in?
No region is published by Event Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 149.50.37.64:28035.
What Rust version is Event Test Server on?
Rust network protocol 2634 and build 167398 on Windows is what Event Test Server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Event Test Server's tags tell you?
These are the tags Event Test Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp20 (Max players): Capacity: 20; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Event Test Server?
Event Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is Event Test Server on?
The game generates the map on Event Test Server, a procedural one.
Which settings and rules are in force on Event Test Server?
Gather rate is not given in the name for Event Test Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe schedule
When does Event Test Server wipe?
The record of Event Test Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 5 days 13 hours is how long the current world has been running.
Population history
What sort of population does Event Test Server carry?
The last time Event Test Server was seen was 5 days 1 hours ago; it is offline right now. The average for the past week is 0 players.
What position does Event Test Server hold among Rust servers?
Ranked #15,425 on seven-day player hours, Event Test Server is in the top 69% of all ranked servers.
Join the server
What steps let you join Event Test Server?
Enter client.connect 149.50.37.64:28035 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.