Local forecast · NA
private test (do not join)
Offline NA 15.204.105.172:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 5
- peak 12
- Rank
- #2,396
- top 11% · #383 in NA
- Last wipe
- 7d ago
- weekly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 21h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 21h FW
- Thu 12 Nov 18:13 UK · 18:13 UTC 13d 20h
- Thu 19 Nov 18:13 UK · 18:13 UTC 20d 20h
- Thu 26 Nov 18:13 UK · 18:13 UTC 27d 20h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 21h FW
- Thu 10 Dec 18:13 UK · 18:13 UTC 41d 20h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 21h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:13 UKThu 22 Oct, 18:13 UTC · 7d ago | 12 | – | running | 1 |
| Thu 15 Oct, 19:05 UKThu 15 Oct, 18:05 UTC · 14d ago | 14 | halved by day 6 | 7 days | 2 |
| Thu 8 Oct, 19:04 UKThu 8 Oct, 18:04 UTC · 21d ago | 13 | halved by day 2 | 7 days | 2 |
| Thu 1 Oct, 18:56 UK FWThu 1 Oct, 17:56 UTC · 28d ago | 9 | halved by day 3 | 7 days | 1 |
| Thu 24 Sep, 19:04 UKThu 24 Sep, 18:04 UTC · 35d ago | 14 | halved by day 3 | 7 days | 2 |
| Thu 17 Sep, 19:05 UKThu 17 Sep, 18:05 UTC · 42d ago | 17 | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is private test (do not join), and is it online now?
Last seen 4 days 2 hours ago, private test (do not join) is offline now. It was up for 82 of 168 hours across the last 7 full days, 49% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does private test (do not join) run from?
In North America is where private test (do not join) lists itself, using its NA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 15.204.105.172:28015.
What version of Rust is running on private test (do not join)?
On private test (do not join) you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
Who is behind private test (do not join)?
private test (do not join) and 1 other server we track all publish a thecouch.lol hostname, so the same operator most likely runs them.
Which meaning sits behind each tag on private test (do not join)?
The server browser reads these tags from private test (do not join): gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): 1 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes come once a week here; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; NA (North America): The server browser puts it under North America; sc1 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does private test (do not join) appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include private test (do not join) are: Rust servers with the tutorial on, Community Rust servers, US Rust servers and Vanilla Rust servers. Find it on the server list under Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on private test (do not join)?
The game generates the map on private test (do not join), procedural, size 3,500, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
Which settings and rules are in force on private test (do not join)?
Gather rate is not given in the name for private test (do not join). The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser files it under Community. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does private test (do not join) schedule its wipes for?
The wipe rhythm on private test (do not join) is every Thursday at 18:13 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 7 days 3 hours. Wipes once a week, according to its tags.
What happens on private test (do not join) when wipe day arrives?
At their busiest, its recent wipes averaged 13 players. Peak numbers on the latest wipe arrived 7 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 3.
Population history
How many players does private test (do not join) hold?
At this moment private test (do not join) is down, having last been seen 4 days 2 hours ago. Across the past week it peaked at 12 and averaged 5 players.
Where does private test (do not join) sit in the rankings?
Seven-day player hours place private test (do not join) at #2,396, inside the top 11% of ranked servers and at #383 in North America.
Join the server
How do you get into private test (do not join)?
Open the console in Rust with F1, then type client.connect 15.204.105.172:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://thecouch.lol.
