Local forecast
A Shockbyte Rust Server
Online 15.204.68.196:21645 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,278
- top 24%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:33 UKSun 25 Oct, 13:33 UTC · 3d ago | 2 | – | running | 0 |
| Sun 18 Oct, 17:08 UKSun 18 Oct, 16:08 UTC · 10d ago | 2 | held half | 6.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does A Shockbyte Rust Server hold a steady performance?
Server fps averaged 196 in the last 48 hours; the lowest was 150. Buildings, deployables and all else in the world took the entity count to a peak of 53,110. At most it drew 4,026 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is A Shockbyte Rust Server, and is it online now?
You will find A Shockbyte Rust Server online at the moment. Its reported uptime shows a restart about 2 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. The first sighting by Rust Wipe Stats was on 18 October 2026.
What location is A Shockbyte Rust Server based in?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 15.204.68.196:21645 is its address.
What version of Rust is running on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do A Shockbyte Rust Server's tags tell you?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is A Shockbyte Rust Server on?
A Shockbyte Rust Server runs a procedural map of size 3,000, seed 75000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Shockbyte Rust Server. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 10 hours.
What should you expect from wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 100% of its recent wipes.
Population
Is A Shockbyte Rust Server busy or quiet?
Out of 2 slots, A Shockbyte Rust Server has 0 filled right now. The seven-day average is 0 players, with a peak of 2. At 00:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked #5,278 on seven-day player hours, A Shockbyte Rust Server is in the top 24% of all ranked servers.
How to join
How do you get into A Shockbyte Rust Server?
Enter client.connect 15.204.68.196:21645 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.