Local forecast
A Shockbyte Rust Server
Online 15.204.68.234:26913 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #9,872
- top 44%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 05:32 UKSun 25 Oct, 05:32 UTC · 3d ago | 3 | – | running | 0 |
| Sun 11 Oct, 04:19 UKSun 11 Oct, 03:19 UTC · 18d ago | 3 | halved by day 1 | 14.1 days | 0 |
| Sat 10 Oct, 01:59 UKSat 10 Oct, 00:59 UTC · 19d ago | 4 | – | 1.1 days | 2 |
| Fri 9 Oct, 03:44 UKFri 9 Oct, 02:44 UTC · 20d ago | 4 | – | 0.9 days | 0 |
| Sun 4 Oct, 06:11 UKSun 4 Oct, 05:11 UTC · 24d ago | 2 | halved by day 3 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does A Shockbyte Rust Server hold a steady performance?
Server fps averaged 217 in the last 48 hours; the lowest was 7. Buildings, deployables and all else in the world took the entity count to a peak of 8,589. Memory use reached 3,899 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
You will find A Shockbyte Rust Server online at the moment. Going by its reported uptime, the last restart was about 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 4 October 2026.
What location is A Shockbyte Rust Server based in?
There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 15.204.68.234:26913.
What version of Rust is running on A Shockbyte Rust Server?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do A Shockbyte Rust Server's tags tell you?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is A Shockbyte Rust Server on?
The game generates the map on A Shockbyte Rust Server, procedural, size 1,500, seed 50000. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does A Shockbyte Rust Server schedule its wipes for?
No next wipe can be predicted for A Shockbyte Rust Server: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 21 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 3 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.
Player counts
Is A Shockbyte Rust Server busy or quiet?
The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. Averaged over seven days: 0 players, peaking at 3.
What position does A Shockbyte Rust Server hold among Rust servers?
Ranked #9,872 on seven-day player hours, A Shockbyte Rust Server is in the top 44% of all ranked servers.
How to join
How do you get into A Shockbyte Rust Server?
Open the console in Rust with F1, then type client.connect 15.204.68.234:26913 to join. On this page, Launch Rust does the same through Steam.