Rust Wipe StatsWipe forecast
Now 34,855 players 11,686 servers 96 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 15.204.68.234:26913 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 40
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#9,872
top 44%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 05:32 UKSun 25 Oct, 05:32 UTC · 3d ago 3 – running 0
Sun 11 Oct, 04:19 UKSun 11 Oct, 03:19 UTC · 18d ago 3 halved by day 1 14.1 days 0
Sat 10 Oct, 01:59 UKSat 10 Oct, 00:59 UTC · 19d ago 4 – 1.1 days 2
Fri 9 Oct, 03:44 UKFri 9 Oct, 02:44 UTC · 20d ago 4 – 0.9 days 0
Sun 4 Oct, 06:11 UKSun 4 Oct, 05:11 UTC · 24d ago 2 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 154 on average
24/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
33/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
15/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000

Quick answers

from the figures on this page

Server details

Does A Shockbyte Rust Server hold a steady performance?

Server fps averaged 217 in the last 48 hours; the lowest was 7. Buildings, deployables and all else in the world took the entity count to a peak of 8,589. Memory use reached 3,899 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

You will find A Shockbyte Rust Server online at the moment. Going by its reported uptime, the last restart was about 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 4 October 2026.

What location is A Shockbyte Rust Server based in?

There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 15.204.68.234:26913.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do A Shockbyte Rust Server's tags tell you?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is A Shockbyte Rust Server on?

The game generates the map on A Shockbyte Rust Server, procedural, size 1,500, seed 50000. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

Which days and times does A Shockbyte Rust Server schedule its wipes for?

No next wipe can be predicted for A Shockbyte Rust Server: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 21 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

Its recent wipes drew an average peak of 3 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.

Player counts

Is A Shockbyte Rust Server busy or quiet?

The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. Averaged over seven days: 0 players, peaking at 3.

What position does A Shockbyte Rust Server hold among Rust servers?

Ranked #9,872 on seven-day player hours, A Shockbyte Rust Server is in the top 44% of all ranked servers.

How to join

How do you get into A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 15.204.68.234:26913 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players It holds 40 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.