Rust Wipe StatsWipe forecast
Now 93,731 players 11,890 servers 173 fresh wipes in 3 h

Local forecast

Jack&cooper

Offline 15.204.68.234:28015 checked 6d ago

moddedoxide

Current conditions

observed 6d ago
1 / 1
players now
Offline H 1 · avg 1 7-day high and average

100% full

7-day average
1
peak 1
Rank
#9,507
top 43%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:48 UKMon 12 Oct, 22:48 UTC · 14d ago 1 – running 0
Mon 12 Oct, 17:37 UKMon 12 Oct, 16:37 UTC · 15d ago 1 – 0.3 days 0
Sun 11 Oct, 18:30 UKSun 11 Oct, 17:30 UTC · 16d ago 1 – 1 days 1
Sat 10 Oct, 14:58 UKSat 10 Oct, 13:58 UTC · 17d ago 1 – 1.1 days 1
Fri 9 Oct, 22:17 UKFri 9 Oct, 21:17 UTC · 17d ago 1 – 0.7 days 0
Fri 9 Oct, 16:13 UKFri 9 Oct, 15:13 UTC · 18d ago 1 – 0.3 days 0
Thu 8 Oct, 21:02 UKThu 8 Oct, 20:02 UTC · 18d ago 1 – 0.8 days 0
Thu 8 Oct, 14:39 UKThu 8 Oct, 13:39 UTC · 19d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
209/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
188/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
33/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
180/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
59/ 1000

Quick answers

from the figures on this page

About the server

Is Jack&cooper online at the moment, and how consistent is its uptime?

Jack&cooper is currently offline, with the last sighting 6 days 6 hours ago. It was up for 9 of 168 hours across the last 7 full days, 5% of the time. On 7 October 2026 it was first recorded by Rust Wipe Stats.

Where does Jack&cooper run from?

No region is published by Jack&cooper. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 15.204.68.234:28015.

What Rust version is Jack&cooper on?

On Jack&cooper you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on Jack&cooper?

The server browser reads these tags from Jack&cooper: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Jack&cooper appear among the Rust Wipe Stats lists and filters?

Jack&cooper appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is Jack&cooper on?

Jack&cooper runs a procedural map of size 4,500, seed 385129667, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Jack&cooper?

The name of Jack&cooper says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does Jack&cooper wipe?

Jack&cooper keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 14 days 20 hours.

What happens on Jack&cooper when wipe day arrives?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Population history

Is Jack&cooper busy or quiet?

Jack&cooper is offline at the moment; the last sighting was 6 days 6 hours ago. Averaged over seven days: 1 players, peaking at 1.

Where does Jack&cooper sit in the rankings?

The last seven days of player hours rank Jack&cooper at #9,507, in the top 43% of ranked servers.

Getting in

What do you do to join Jack&cooper?

Enter client.connect 15.204.68.234:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp1
Max players Capacity: 1.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Build 167781 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.