Local forecast
Jack&cooper
Offline 15.204.68.234:28015 checked 6d ago
Current conditions
observed 6d agoplayers now
100% full
- 7-day average
- 1
- peak 1
- Rank
- #9,507
- top 43%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:48 UKMon 12 Oct, 22:48 UTC · 14d ago | 1 | – | running | 0 |
| Mon 12 Oct, 17:37 UKMon 12 Oct, 16:37 UTC · 15d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 18:30 UKSun 11 Oct, 17:30 UTC · 16d ago | 1 | – | 1 days | 1 |
| Sat 10 Oct, 14:58 UKSat 10 Oct, 13:58 UTC · 17d ago | 1 | – | 1.1 days | 1 |
| Fri 9 Oct, 22:17 UKFri 9 Oct, 21:17 UTC · 17d ago | 1 | – | 0.7 days | 0 |
| Fri 9 Oct, 16:13 UKFri 9 Oct, 15:13 UTC · 18d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 21:02 UKThu 8 Oct, 20:02 UTC · 18d ago | 1 | – | 0.8 days | 0 |
| Thu 8 Oct, 14:39 UKThu 8 Oct, 13:39 UTC · 19d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Jack&cooper online at the moment, and how consistent is its uptime?
Jack&cooper is currently offline, with the last sighting 6 days 6 hours ago. It was up for 9 of 168 hours across the last 7 full days, 5% of the time. On 7 October 2026 it was first recorded by Rust Wipe Stats.
Where does Jack&cooper run from?
No region is published by Jack&cooper. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 15.204.68.234:28015.
What Rust version is Jack&cooper on?
On Jack&cooper you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Jack&cooper?
The server browser reads these tags from Jack&cooper: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Jack&cooper appear among the Rust Wipe Stats lists and filters?
Jack&cooper appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Jack&cooper on?
Jack&cooper runs a procedural map of size 4,500, seed 385129667, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Jack&cooper?
The name of Jack&cooper says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does Jack&cooper wipe?
Jack&cooper keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 14 days 20 hours.
What happens on Jack&cooper when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak.
Population history
Is Jack&cooper busy or quiet?
Jack&cooper is offline at the moment; the last sighting was 6 days 6 hours ago. Averaged over seven days: 1 players, peaking at 1.
Where does Jack&cooper sit in the rankings?
The last seven days of player hours rank Jack&cooper at #9,507, in the top 43% of ranked servers.
Getting in
What do you do to join Jack&cooper?
Enter client.connect 15.204.68.234:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.