Local forecast
typical test
Offline 15.204.83.240:20999 checked 8d ago
Current conditions
observed 8d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,379
- top 70%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is typical test, and is it online now?
typical test is currently offline, with the last sighting 8 days 7 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 11 October 2026.
In which location does typical test sit?
There is no published region for typical test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 15.204.83.240:20999.
What Rust version is typical test on?
On typical test you will find Rust network protocol 2634 and build 167398, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on typical test?
These are the tags typical test publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does typical test appear among the Rust Wipe Stats lists and filters?
typical test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on typical test?
The game generates the map on typical test, procedural, size 1,000, seed 6738. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on typical test?
The name of typical test says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does typical test schedule its wipes for?
Too few wipes on typical test are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 17 days 4 hours.
Population
How many players does typical test hold?
typical test is offline at the moment; the last sighting was 8 days 7 hours ago.
Where does typical test sit in the rankings?
Ranked #15,379 on seven-day player hours, typical test is in the top 70% of all ranked servers.
Getting in
What steps let you join typical test?
Two ways in: press F1 and enter client.connect 15.204.83.240:20999, or join from this page with Launch Rust, which opens Steam and connects you.