Local forecast · EA
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online EA 15.235.216.54:29013 checked 9m ago
Current conditions
observed 9m agoplayers now
1% full
- 7-day average
- 6
- peak 15
- Rank
- #1,326
- top 6% · #132 in EA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:01 UK FWThu 1 Oct, 18:01 UTC · 28d ago | 14 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold a steady performance?
Its average over the last 48 hours was 58 server fps, and it never dropped below 53. The world held as many as 189,054 entities, buildings and deployables included. At most it drew 5,924 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online at the moment, and how consistent is its uptime?
As of now, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is online. The uptime it reports puts the last restart about 46 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit?
The EA tag places [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing in Asia, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 15.235.216.54:29013 is its address.
What Rust version is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?
On [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
Who is behind [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The same operator most likely runs [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track, as all publish a rustez.com hostname.
What do [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing's tags tell you?
These are the tags [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EA (East Asia): Its place in the server browser is East Asia. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
These Rust Wipe Stats lists include [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Modded Rust servers, Rust PvE servers, live and Rust servers with zombies. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What map is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map of size 4,500, seed 393537180, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Which settings and rules are in force on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing says nothing about gather rate. No group setting is published, so the game default of 8 players applies. pve is the game mode, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe times
Which days and times does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing schedule its wipes for?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 28 days 2 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The average peak across its recent wipes was 14 players. Peak numbers on the latest wipe arrived 39 hours after the reset.
Population history
How many players does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold?
The live count for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: 2 players, with 200 slots in total. Averaged over seven days: 6 players, peaking at 15. The last 48 hours peak at 14:00 UTC, when the average was 9 players.
Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit in the rankings?
Seven-day player hours place [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #1,326, inside the top 6% of ranked servers and at #132 in Asia.
How to join
How do you get into [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Enter client.connect 15.235.216.54:29013 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://rustez.com.
