Local forecast · NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online NA 168.100.163.39:29013 checked 10m ago
Current conditions
observed 10m agoplayers now
26% full
- 7-day average
- 50
- peak 94
- Rank
- #349
- top 2% · #66 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 14h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 14h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 124, 5 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:01 UK FWThu 1 Oct, 18:01 UTC · 27d ago | 124 | – | running | 22 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
Server fps averaged 49 in the last 48 hours; the lowest was 34. At its peak the world had 485,354 entities, counting buildings, deployables and the rest. The peak memory draw was 11,406 MB. Lag is what players call it when fps is low and entities are piling up.
Is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online at the moment, and how consistent is its uptime?
As of now, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is online. Its reported uptime shows a restart about 40 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run from?
The NA tag places [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing in North America, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 168.100.163.39:29013.
What version of Rust is running on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Rust network protocol 2635 and build 168909 on Linux is what [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Who operates [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A rustez.com hostname is published by [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and by 13 other servers we track, which points to the same operator running them.
How should you read the tags on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
For the game's server browser, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; NA (North America): Its place in the server browser is North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Modded Rust servers, Rust PvE servers, live, Rust servers with zombies and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average.
Rules and settings
Which map is in use on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A procedural map of size 4,500 with seed 393537180, generated by the game, runs on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
What settings does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing use, and what rules does it enforce?
Gather rate is not given in the name for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Groups fall back to the game's default of 8 players. It plays as pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe times
Which days and times does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing schedule its wipes for?
The only wipe [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 27 days 10 hours. The tags state that it wipes once a month.
What happens on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing when wipe day arrives?
The average peak across its recent wipes was 124 players. Peak numbers on the latest wipe arrived 5 hours after the reset.
Population history
What sort of population does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry?
The live count for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: 51 players, with 200 slots in total. Averaged over seven days: 50 players, peaking at 94. The last 48 hours peak at 01:00 UTC, when the average was 65 players.
What position does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold among Rust servers?
Player hours over the last seven days rank [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #349, top 2% overall and #66 in North America.
How to join
What do you do to join [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Enter client.connect 168.100.163.39:29013 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://rustez.com.
