Rust Wipe StatsWipe forecast
Now 71,386 players 11,795 servers 118 fresh wipes in 3 h

Local forecast

Midnight Marauders

Online 15.235.23.26:24357 checked 7m ago

moddedoxide

Current conditions

observed 7m ago
0 / 75
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#8,154
top 37%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:01 UKThu 15 Oct, 20:01 UTC · 13d ago 1 – running 0
Wed 14 Oct, 17:58 UKWed 14 Oct, 16:58 UTC · 14d ago 1 – 1.1 days 0
Sun 4 Oct, 20:18 UKSun 4 Oct, 19:18 UTC · 24d ago 1 held half 9.9 days 0
Thu 1 Oct, 05:21 UKThu 1 Oct, 04:21 UTC · 27d ago 1 halved by day 1 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
106/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
123/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
93/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
25/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does Midnight Marauders run?

Its average over the last 48 hours was 183 server fps, and it never dropped below 42. At its peak the world had 71,055 entities, counting buildings, deployables and the rest. The peak memory draw was 4,170 MB. Lag is what players call it when fps is low and entities are piling up.

How reliable is Midnight Marauders, and is it online now?

As of now, Midnight Marauders is online. Its reported uptime shows a restart about 42 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.

In which location does Midnight Marauders sit?

No region is published by Midnight Marauders. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 15.235.23.26:24357 is its address.

What Rust version is Midnight Marauders on?

Rust network protocol 2635 and build 168909 on Linux is what Midnight Marauders runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do Midnight Marauders's tags tell you?

The server browser reads these tags from Midnight Marauders: gmrust (Game mode): The mode is plain Rust survival; mp75 (Max players): Capacity: 75; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Midnight Marauders appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Midnight Marauders: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on Midnight Marauders?

A procedural map of size 3,500 with seed 1464986420, generated by the game, runs on Midnight Marauders. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Midnight Marauders?

The name of Midnight Marauders says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe days

On what schedule does Midnight Marauders wipe?

No next wipe can be predicted for Midnight Marauders: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 1 hours.

What happens on Midnight Marauders when wipe day arrives?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Player counts

What sort of population does Midnight Marauders carry?

Out of 75 slots, Midnight Marauders has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.

Where does Midnight Marauders sit in the rankings?

Ranked #8,154 on seven-day player hours, Midnight Marauders is in the top 37% of all ranked servers.

Join the server

What steps let you join Midnight Marauders?

Open the console in Rust with F1, then type client.connect 15.235.23.26:24357 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp75
Max players Capacity: 75.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.