Local forecast
Midnight Marauders
Online 15.235.23.26:24357 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,154
- top 37%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:01 UKThu 15 Oct, 20:01 UTC · 13d ago | 1 | – | running | 0 |
| Wed 14 Oct, 17:58 UKWed 14 Oct, 16:58 UTC · 14d ago | 1 | – | 1.1 days | 0 |
| Sun 4 Oct, 20:18 UKSun 4 Oct, 19:18 UTC · 24d ago | 1 | held half | 9.9 days | 0 |
| Thu 1 Oct, 05:21 UKThu 1 Oct, 04:21 UTC · 27d ago | 1 | halved by day 1 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Midnight Marauders run?
Its average over the last 48 hours was 183 server fps, and it never dropped below 42. At its peak the world had 71,055 entities, counting buildings, deployables and the rest. The peak memory draw was 4,170 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is Midnight Marauders, and is it online now?
As of now, Midnight Marauders is online. Its reported uptime shows a restart about 42 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Midnight Marauders sit?
No region is published by Midnight Marauders. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 15.235.23.26:24357 is its address.
What Rust version is Midnight Marauders on?
Rust network protocol 2635 and build 168909 on Linux is what Midnight Marauders runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Midnight Marauders's tags tell you?
The server browser reads these tags from Midnight Marauders: gmrust (Game mode): The mode is plain Rust survival; mp75 (Max players): Capacity: 75; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Midnight Marauders appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Midnight Marauders: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on Midnight Marauders?
A procedural map of size 3,500 with seed 1464986420, generated by the game, runs on Midnight Marauders. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Midnight Marauders?
The name of Midnight Marauders says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
On what schedule does Midnight Marauders wipe?
No next wipe can be predicted for Midnight Marauders: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 1 hours.
What happens on Midnight Marauders when wipe day arrives?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.
Player counts
What sort of population does Midnight Marauders carry?
Out of 75 slots, Midnight Marauders has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.
Where does Midnight Marauders sit in the rankings?
Ranked #8,154 on seven-day player hours, Midnight Marauders is in the top 37% of all ranked servers.
Join the server
What steps let you join Midnight Marauders?
Open the console in Rust with F1, then type client.connect 15.235.23.26:24357 to join. On this page, Launch Rust does the same through Steam.